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Graphics

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2D

Direct3D 9

Basics

Geometry

Shader

Texture

Particles

Text

Direct3D 11

Useful links



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Shoutbox

~8h ago

evvvvil: The human fireball-"abduct" and me, we raymarched shapes near the champagne county for fun, just cos we could. https://vimeo.com/227243489

~12h ago

joreg: @nicoLD please start here: firmata protocol anything missing?

~12h ago

okvrdz: @joreg Thank you, it works know!

~13h ago

nicoLD: Is there an updated version of Firmata, Arduino and VVVV, an introduction (https://www.youtube.com/watch?v=RQ54h88ptmc&t=578s) ? thx

~13h ago

vux: @joreg : Ah yeah need to add in contributions, little reminder :)

~13h ago

joreg: it works with latest if you use the release from here: https://github.com/mrvux/vvvv-Box2D/releases

~13h ago

joreg: @Svartkabel beta2?

~15h ago

Svartkabel: Heyho, short question: is there any way to get vux' Box2dNodes.dll to work in versions > 45.beta2? Thx in advance!

~16h ago

joreg: @mrboni there isn't a direct way. one is CPU, the other GPU, they are not related...

~1d ago

mrboni: how to convert between shared memory name (ie SharedMemory ex9) and handle (dx11 FromSharedTexture) ?