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Shader

Japanese

Built-in Effects

Wikipedia on Shading
Gouraud
Phong

Related nodes

Constant (EX9.Effect)
FlatPoint (EX9.Effect)
FlatDirectional (EX9.Effect)
GouraudPoint (EX9.Effect)
GouraudDirectional (EX9.Effect)
PhongPoint (EX9.Effect)
PhongDirectional (EX9.Effect)
...and some more

Effects are the direct3d way to combine vertex- and pixelshaders in one file.

VVVV ships with a small range of default effects:

  • Constant: draws the geometry with a color and/or texture. Looks exactly like the DX9 primitives.
  • Flat, Gouraud, Phong: with Point or Directional lighting they implement classic shading algorithms to get simple 3d looks.

Those effects work for fast prototyping but are really rather dumb and can easily be adapted to use multiple lights and textures, show special shading or whatevvvver, see Custom Effects below.

If you are looking for the Video-Effects for your images/textures/videos, check the TextureFX nodes.

Examples in your vvvv\girlpower\ directory:

  • Graphics\DX9\Shader\

Custom Effects

MSDN about Effects

Related nodes

Template (EX9.Effect)

vvvv allows you to write your own pixel- and vertexshaders without using an external tool. Head over to the effects section to learn how.

Examples in your vvvv\girlpower\ directory:

  • Graphics\DX9\Shader\

See also:

anonymous user login

Shoutbox

~3d ago

joreg: Know someone who should learn #vvvv? Send them to one of our intro workshops in #Berlin https://nodeforum.org/announcements/2020-series-of-2h-introduction-workshops-to-vvvv-gamma/ #creativecoding

~3d ago

udo2013: @sunep:had an idea how to restore midi-data by one lick and bring the sliders in original position.patch in forum."restore midi.."

~9d ago

sunep: @udo2013 make a forum post about and I can share my subpatch

~9d ago

sunep: @udo2013 I have myself dealt with that problem by using LTP (Value) in pickup mode

~13d ago

~13d ago

~15d ago

joreg: @soundreactor: yes

~16d ago

soundreactor: is 50beta.. supposed to be working in windows 7 ?