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2d 15 3d 17 3d mapping 2 ableton-live 2 agents 2 Akai 3 align 2 analysis 2 Android 3 animation 17 APC40 2 api 3 application 3 arduino 12 art-net 3 ascii 2 astronomy 2 audio 4 audio reactive 3 automata 3 automate 2 b-spline 2 background 4 BlackMagic 2 Blender 3 blur 6 boids 3 boolean 2 box2d 3 boygroup 2 BRDF-texture 2 buffer 3 bullet 4 button 3 C++ 2 calibration 2 camera 14 chaos 2 character 2 circle 2 clock 6 cmake 2 collision 2 collision detection 2 color 12 compositing 2 compute shader 6 contour 3 contrast 3 control 2 controller 6 convert 2 converter 2 cpu 2 cubemap 3 curve 2 CV 2 damper 2 data 4 dds 4 debug 4 deffered 2 delaunay 4 demo 4 depth 6 depthbuffer 2 design 5 device 15 Devices 2 dictionary 2 directional-light 5 directx 3 dispersion 2 displacement 4 Distance 2 distortion 2 dmx 15 drag and drop 2 dx11 65 dx9 2 dx9/ex9 5 Dynamic Plugin 3 edge 2 editor 2 effect 13 emitter 2 encode 2 environment-map 6 ethernet 2 face tracking 2 fantastick 4 feedback 2 ffmpeg 2 fft 3 file 3 FileStream 3 filetexture 2 filter 4 fire 2 Firmata 3 fixture 4 flocking 2 force 3 fractal 8 Freeframe 4 fresnel 3 fulldome 2 fun 3 game 4 geometry 8 gesture 5 glitch 3 glsl 2 gpu 11 GPU particles 2 graph 2 grasshopper 2 grid 3 GUI 21 hair 2 hardware 3 hid 7 hlsl 9 homography 3 HTML 5 HTTP 3 id 3 Image 2 Image Player 2 index 3 input 4 interface 4 IoT 2 ip 2 iphone 3 javascript 2 json 3 keyboard 5 keyframe 3 kinect 10 kinect2 6 Kontrolleur 3 Korg Nano Kontrol 3 laser 4 leap 2 learning 2 led 3 lfo 2 line 6 load 2 map 2 mapping 7 material 5 math 2 max4live 2 mesh 12 midi 17 Midi devices 4 MidiMapper 3 Module 6 motion 2 motor 3 mouse 5 movement 2 mp3 2 mqtt 2 MRE 2 multiscreen 4 multitouch 10 NAudio 3 navier-stokes 2 network 16 node10 5 node13 12 node15 8 noise 6 normal-map 2 normals 3 obj 2 object 2 obsolete 3 oculus 5 openCV 4 opengl 2 openni 2 optical flow 3 orbits 3 organic 2 osc 20 pack 4 paint 2 Paper 3 parametric 3 parse 2 particles 13 ParticlesGPU 2 patch 3 patchlet 2 pattern 3 physics 9 pick color 2 pipet 2 pixelshader 10 Play 2 Playback 5 plugin 6 point 2 Point Cloud 2 point-light 11 polygon 6 polyline 2 post 3 post-processing 5 preset 5 print 2 project 3 projection-mapping 9 projector 3 projector calibration 2 pstools 2 queue 2 radio 2 random 3 raycasting 2 raymarching 5 raytracing 2 reaktor 3 Record 4 reflection 7 remote 3 remote control 2 resolume 3 rfid 2 rgb 2 rhino3d 2 rs232 5 saitek 2 score 2 screenshot 2 script 2 sensor 3 serial 2 shader 24 shadow 9 shell 2 skeleton 2 Slider 2 slitscan 2 smoke 2 smooth 3 soft edge 2 softedge 3 sound 3 sphere 3 spline 3 spread 6 spreads 9 ssao 4 standalone 3 stereoscopy 2 streaming 3 string 11 svvvvitcher 3 swarm 2 sync 2 system 3 table 2 Tablet 2 tag 2 tcp 3 text 8 texture 18 TextureFX 8 time 7 timeline 5 timer 3 Todomap 2 tools 2 touch 6 touchosc 2 tracking 7 transform 6 transformation 3 trautner 2 triangulation 3 tutorial 12 tween 2 twitter 3 udp 7 utility 4 value 5 vertex-shading 3 video 10 video playback 3 visualization 3 VisualStudio 2 vjing 7 vlc 5 vnc 2 voronoi 2 vvvv 9 watchdog 4 waves 3 websocket 2 wiki 2 window 2 windows 3 workshop 14 xml 3

Last Change

Content

Fluid dynamics using Navier-Stokes equation computation on the GPU 

Powerful GPU video playback solution 

download 64bit version | 32bit version | 3041 downloads 9 comments

10mth ago
wwrighter

KinoBokeh

depth of field effect 

1yr ago
tmp

HBAO+

NVIDIA ShadowWorks HBAO+ screen-space ambient occlusion (SSAO) 

The ultimate raymarcher for vvvv, broski 

1yr ago
sinus

Happy.fxh

HLSL header files, for common functions 

1yr ago
umanema

Shaderbox

Bunch of skyboxes converted from shadertoys 

Instancing interface implementations based on their name, no Delegates. 

A deferred, ray marched, volumetric spot light 

A grandiose, elegant and GPU accelerated ray casting collision detection tool. 

+ several transition effects 

geometry facing camera shader 

reads all texture stream from orbbec astra device 

phong & gouraud shaders that accept spreads as input 

3yr ago
lasal

DOF

Depth-of-Field multipass technique 

3yr ago
sansui

SplinesGPU

various spline algorithms computed on the GPU 

to better understand how ParticlesGPU works 

Patches and material from the workshop 

TextureFX shader that simulates a CRT TV 

Horn and Schunk and Lucas Kanade solutions for getting the Optical Flow 

3yr ago
aze

Contrast

Contrast effect with Invert option 

collection of .fxh files wrapping the most common color functions 

Glass shader with fresnel reflection and refractive dispersion. 

Helper modules showing how to use stencils in DX11 

4yr ago
bo27

Attractor3d

Vertex shader transform based on attractor2d node algorithm 

some ported shaders from https://www.shadertoy.com/ 

Cook-Torrance, point-light, environment-map fresnel reflection 

Faceshift  

Depth of Field and Screen Space Ambient Ocllusion 

anonymous user login

Shoutbox

~1d ago

nodeforum: E-mail invitations for NODE20’s Festival Hub have been sent out yesterday. In case of trouble let us know via help@nodeforum.org

~2d ago

david: @neuston: email is going out very soon!!!

~2d ago

neuston: @sunep Thx, but I have checked the spam folder but could not fine any

~2d ago

sunep: @neustron have you checked your spam folder? Mine went to spam.

~2d ago

neuston: I've not received any activation email for Talque, after purchased tickets of NODE20 last week. Is it normal? just want to confirm.

~3d ago

boplbopl: @tonfilm nice!

~3d ago

tonfilm: The first #vl #stride screenshots are here! vl.stride-earlyaccess-screenshots #visualprogramming #dotnet @stride3d #creativecoding #vvvv #gamedev

~3d ago

udo2013: @systray27 thank you :)

~5d ago

systray27: @Udo2013> Wow that's beautiful!