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Cloning an Effect

When starting to create a new effect it is often helpful to work from an existing one. In the EX9.Effect node category you can find the Template (EX9.Effect) which is such a good starting point (but you can also start from any other effect in the category).

  • hover the effect in the NodeBrowser
  • press CTRL+Enter or CTRL+Click to clone it
  • specify a name
  • if your patch is not yet saved you'll also have to specify a path for the cloned effect to be copied to
  • rightlclick the newly created node in order to edit its code

Learning about effects

  • For a tutorial introducing VVVVs shader language and techniques see the Tutorial of Effects and Shaders
  • For an introduction to the technology behind Effects follow the EX9 links in the Shader section of the documentation.

You may also want to have a look at:

This is the landing page of the category Effects

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~8h ago

xd_nitro: will do Joreg. @cat - poss but can't move to 50 anyway.

~12h ago

catweasel: zoom-pan-rotate-touchgestures @XD_nitro, could VL do what you need?

~15h ago

joreg: @xd_nitro: from looking at that patch i don't really understand what it is doing: can you start a forumthread and specify your needs?

~17h ago

xd_nitro: oh it's a contribution not forum. doh! multitouch-stack-revived

~17h ago

xd_nitro: hey y'all - anyone up for doing some sponsored work on multitouch-stack-revived?

~1d ago

tonfilm: @all please update your VVVV.OpenVR pack, important bugfix: vvvv.openvr #htc #vive #oculus #rift #vr

~2d ago

~2d ago

id144: @joreg i'm not sure where to start with the requests, everything i know is wrong and yoghurt

~2d ago

joreg: only 5 requests but already 20 proposals for #node17 workshops. keep'em coming: node17-call-for-workshops #vvvv #vl #visualprogramming

~2d ago

joreg: the 2016 numbers are out: vvvv-in-numbers-2016 thanks everyone for contributing #vvvv