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Effects

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Cloning an Effect

When starting to create a new effect it is often helpful to work from an existing one. In the EX9.Effect node category you can find the Template (EX9.Effect) which is such a good starting point (but you can also start from any other effect in the category).

  • hover the effect in the NodeBrowser
  • press CTRL+Enter or CTRL+Click to clone it
  • specify a name
  • if your patch is not yet saved you'll also have to specify a path for the cloned effect to be copied to
  • rightlclick the newly created node in order to edit its code

Learning about effects

  • For a tutorial introducing VVVVs shader language and techniques see the Tutorial of Effects and Shaders
  • For an introduction to the technology behind Effects follow the EX9 links in the Shader section of the documentation.

You may also want to have a look at:



This is the landing page of the category Effects

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Shoutbox

~1d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~2d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~4d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~7d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~15d ago

ravazquez: Happy new year!

~15d ago

sunep: Happy new year everyone!

~19d ago

ggml: confirmed. thanks

~19d ago

david: @ggml fixed. please try again.

~19d ago

joreg: @ggml confirmed. we'll investigate..

~20d ago

ggml: node workshops on talque seem to be no longer available