» vvvv - a multipurpose toolkit
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

vvvv - a multipurpose toolkit

Korean | Greek | Japanese | Russian | Mandarin | Spanish | French | Italian

vvvv is a hybrid visual/textual live-programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. Responsible for its development is the vvvv group.

vvvv is free for non-commercial use,
commercial use requires a license.

For a detailed overview of vvvvs features read the Propaganda or see some Screenshots of vvvv for a basic understanding of what you are dealing with here. People also seem to be interested in what the faq vvvv might mean.


Above you see a slideshow of screenshots posted by users of vvvv.

vvvv news & dates

vvvv_50beta35.2
posted on 21.02.17
addons_50beta35.2_01
posted on 21.02.17
Directx11 1.0.0 Update
posted on 06.02.17
Introduction into vvvv in Amsterdam
19/02/2017 - 12:00, Netherlands
posted on 03.02.17

more news & dates...

gallery

BASHIBA Human Machine
posted on 20.02.17
HeartIbiza_Interactive_Shows
posted on 16.02.17
BASHIBA Synth
posted on 10.02.17

more projects...


If you don't want to register but still want to follow all the changes on vvvv.org you can subscribe to a complete RSS feed that informs you about all activities on this site.

Shoutbox

~13h ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~17h ago

velcrome: @mrboni check noodles pack

~20h ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~20h ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)

~21h ago

joreg: @mrboni that would be splinesgpu

~1d ago

microdee: @mrboni: ye olde GPU particles from DX9 times ;)

~2d ago

mrboni: is there some kind of gpu spline surface shader around?

~2d ago

mrboni: yay, thanks md!

~2d ago

microdee: mrboni: actually there is in mp.dx ;)