» vvvv - a multipurpose toolkit
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vvvv - a multipurpose toolkit

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vvvv is a hybrid visual/textual live-programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. Responsible for its development is the vvvv group.

vvvv is free for non-commercial use,
commercial use requires a license.

Above you see a slideshow of screenshots posted by users of vvvv.

vvvv News & Dates

exhibition of DUST: VR & contemporary dance piece
17/09/2018 - 10:00, Mexico
posted on 15.09.18
exhibition of Camouflage: mixed reality game
28/09/2018 - 10:00, Mexico
posted on 15.09.18
vvvv/vl workshop at Retune 2018
28/09/2018 - 10:00, Germany
posted on 14.09.18
posted on 05.09.18

more News & Dates...


the dragonfly
posted on 20.08.18

more Projects...

If you don't want to register but still want to follow all the changes on vvvv.org you can subscribe to a complete RSS feed that informs you about all activities on this site.


~2d ago

tonfilm: how about debugging your #dx11 #GPU frames? debug-dx11-frames-with-nvidia-nsight

~4d ago

mrboni: Anyone know where I can get an Etherdream ILDA unit in the UK / West Europe delivery this week?https://ether-dream.com/

~6d ago

tobyk: @catweasel Re:KiNet yes, its pretty similar to artnet but with some different magic numbers. I can send you what I've used before.

~6d ago

microdee: @Hadasi: "read the field manual" I knew a slightly more explicit version of that abbreviation :D

~7d ago

Hadasi: Seemingly, many of the best approaches are right there in vvvv (click node, press F1)

~8d ago

maarja: anyone in Mexico City up for a beer?

~8d ago

andresc4: @motzi nice! , @catweasel at the moment Im using spot to ndi, but its quite cpu consuming