» vvvv - a multipurpose toolkit
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vvvv - a multipurpose toolkit

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vvvv is a hybrid visual/textual live-programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. Responsible for its development is the vvvv group.

vvvv is free for non-commercial use,
commercial use requires a license.

For a detailed overview of vvvvs features read the Propaganda or see some Screenshots of vvvv for a basic understanding of what you are dealing with here. People also seem to be interested in what the faq vvvv might mean.

Above you see a slideshow of screenshots posted by users of vvvv.

vvvv news & dates

posted on 21.02.17
posted on 21.02.17
Directx11 1.0.0 Update
posted on 06.02.17
Introduction into vvvv in Amsterdam
19/02/2017 - 12:00, Netherlands
posted on 03.02.17

more news & dates...


BASHIBA Human Machine
posted on 20.02.17
posted on 16.02.17
posted on 10.02.17

more projects...

If you don't want to register but still want to follow all the changes on vvvv.org you can subscribe to a complete RSS feed that informs you about all activities on this site.


~8h ago

mrboni: As if by magic :)

~10h ago

joreg: @StiX supa blog, thanks, keep'em coming!

~11h ago

joreg: @mediadog please elaborate in the forum..

~11h ago

tmp: @mrboni yes if you can wait one or two more weeks

~13h ago

mrboni: did a dx11 buffer renderer ever appear that allows to render to multiple buffers?

~13h ago

mediadog: So with 50beta*, did .csproj path define change from $(VVVV45)? Can there be just $(VVVV) that won't?

~14h ago

david: patchers, vl nerds, coders wanted. write us.. http://nsynk.de/jobs

~23h ago

StiX: https://medium.com/@borisvitzek/animation-workflow-and-rendering-in-vvvv-4ad2550b97c#.fycjkxjff blog about my animation rendering workflow in vvvv! feat. emehshe, vaudio, noodles, ...

~1d ago