» EX9.HLSL.Annotations
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EX9.HLSL.Annotations

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Following Annotations for parameters in Effect-Files are currently supported in vvvv. All Annotations are case-insensitive.

annotation description type
uiname defines the name for the pin of the effect node representing this parameter. if you don't declare a parameter with the annotation "uiname", the pin will be given the name of the parameter. string
uimin define the minimum for this scalar-type parameter; value may not be smaller than defined (supported by gui) * float or int
uimax define the maximum for this scalar-type parameter; value may not be taller than defined (supported by gui) * float or int

* works only for scalar types (ValueTypes): int and float

Example

float foo;

results in a value pin called MyParamter on the effect node with a subtype defaulting to 0 and a range of MinFloat to MaxFloat.

float foo <string uiname = "My Parameter"; float uimin = 0; float uimax = 1;> = 0.5;

results in a value pin called My Parameter on the effect node with a subtype defaulting to 0.5 and a range of 0 to 1.

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Shoutbox

~9d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~22d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~22d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~23d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~25d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~25d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1