» EX9.HLSL.Annotations
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EX9.HLSL.Annotations

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Following Annotations for parameters in Effect-Files are currently supported in vvvv. All Annotations are case-insensitive.

annotation description type
uiname defines the name for the pin of the effect node representing this parameter. if you don't declare a parameter with the annotation "uiname", the pin will be given the name of the parameter. string
uimin define the minimum for this scalar-type parameter; value may not be smaller than defined (supported by gui) * float or int
uimax define the maximum for this scalar-type parameter; value may not be taller than defined (supported by gui) * float or int

* works only for scalar types (ValueTypes): int and float

Example

float foo;

results in a value pin called MyParamter on the effect node with a subtype defaulting to 0 and a range of MinFloat to MaxFloat.

float foo <string uiname = "My Parameter"; float uimin = 0; float uimax = 1;> = 0.5;

results in a value pin called My Parameter on the effect node with a subtype defaulting to 0.5 and a range of 0 to 1.

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~7h ago

vasilis: Really nice!

~2d ago

fleg: Hi all! Anybody in New York and up for a beer? I´ll be there from 19th-30st.

~3d ago

ravazquez: @sebescudie that's awesome! We need the same for patches...

~5d ago

joreg: any heavy osc users? please check out this proposal for a new set of nodes: https://discourse.vvvv.org/t/simple-osc-nodes/16796

~6d ago

lasal: Paralib update Beta37 paralib

~7d ago

joreg: in case you missed: september happened: vvvvhat-happened-in-september-2018 #vvvv #vl