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graphics links

Italian

3D Modelling

  • Blender3D THE open source 3D modelling/animation package with LOTS of features. Saves .x files directly. some featurehighlights: UV mapping/mesh unwrapping, subdivision modelling, game engine (can create standalones!).the gui is a bit special and takes a while to learn but it seems to be quite productive.
  • Wings 3D open source 3D subdivision modeller. small, fast, easy to use and looks clear.
  • AccuTrans 3D 3D-file format converter. full working version downloadable, licence 20USD. can write .x (Ascii or binary) but not read. has a good function to create 3 different styles of texture coordinates for the models.
  • 3D Model Search Engine more than 30000 3D models free to download.
  • XFile exporter for 3D Studio
  • 3DRipperDX lets you:
    • capture all geometry, textures and shaders, rendered during single frame;
    • import captured geometry into 3D Studio Max or Maya;
    • see what exactly has been drawn by each individual draw call;
    • see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call.
  • Deep Exploration 3D-file format converter. Commercial, 30-day trial available.

Texture Tools

Image Manipulation & Graphic Tools

  • Image Magick free multi-plattform command line tool for a plethora of image calculation tasks (including stitching, compositing, conversion etc.)
  • Inkscape free vector-based drawing application similar to Adobe Illustrator. Saves .SVG natively.
  • The Gimp free image manipulation software for photo retouching, image composition & image authoring; similar to Adobe Photoshop.

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Shoutbox

~1d ago

ravazquez: Just your regular hungarian folk dance shellsort: https://youtu.be/CmPA7zE8mx0

~2d ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~4d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~5d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~6d ago

sinao: one side

~6d ago

sinao: How to apply texture only on one of a cube?

~6d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~10d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?