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graphics links

Italian

3D Modelling

  • Blender3D THE open source 3D modelling/animation package with LOTS of features. Saves .x files directly. some featurehighlights: UV mapping/mesh unwrapping, subdivision modelling, game engine (can create standalones!).the gui is a bit special and takes a while to learn but it seems to be quite productive.
  • Wings 3D open source 3D subdivision modeller. small, fast, easy to use and looks clear.
  • AccuTrans 3D 3D-file format converter. full working version downloadable, licence 20USD. can write .x (Ascii or binary) but not read. has a good function to create 3 different styles of texture coordinates for the models.
  • 3D Model Search Engine more than 30000 3D models free to download.
  • XFile exporter for 3D Studio
  • 3DRipperDX lets you:
    • capture all geometry, textures and shaders, rendered during single frame;
    • import captured geometry into 3D Studio Max or Maya;
    • see what exactly has been drawn by each individual draw call;
    • see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call.
  • Deep Exploration 3D-file format converter. Commercial, 30-day trial available.

Texture Tools

Image Manipulation & Graphic Tools

  • Image Magick free multi-plattform command line tool for a plethora of image calculation tasks (including stitching, compositing, conversion etc.)
  • Inkscape free vector-based drawing application similar to Adobe Illustrator. Saves .SVG natively.
  • The Gimp free image manipulation software for photo retouching, image composition & image authoring; similar to Adobe Photoshop.

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Shoutbox

~4d ago

~7d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk