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Flash

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Using Flash movies in vvvv

Related nodes

HTMLTexture (EX9.Texture String)
HTMLTexture (EX9.Texture URL)
Flash (EX9.Layer)
Renderer (Flash)

There are 3 ways to use Flash in vvvv, each of the options has its pros and cons:


HTMLTexture (EX9.Texture)

This node is wrapping google's chrome webbrowser and as such returns everything chrome can display as a ready-to-use texture.

HTMLTexture node is coming with the addonpack.

Known problems:

  1. Mouse interaction is not always working properly.
  2. Use of semi-transparent Flash movies as textures with alpha-channel is broken (in the underlying library).

If you encounter these problems, stick to the old beta32.1 version for now and check the 'IO\Web\07_Transparent Flash' example from its 'girlpower' directory.


Flash (EX9.Layer)

Returns the flash content as a vvvv layer. Takes mouse and keyboard as inputs.

Requires the (old) Flash Activex Control 10.0 to be installed. If you have a newer one see
drawflash-plugin-not-working
for how to downgrade to 10.


Renderer (Flash)

Renders the flash content in its own window. GDITexture (EX9.Texture) can be connected to get the content as a texture. This option allows you to directly set/get variables to/from the flash movie.

The Renderer uses the Flash ActiveX control to embed the flash player into the flash renderer node. This means VVVV can use the latest flash versions and all its features. In order to get the latest ActiveX control you need to open Internet Explorer and upgrade flash from there.

For an alternative ways of passing variables to flash see:

anonymous user login

Shoutbox

~4d ago

~7d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk