» Patching
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Patching

Russian | Italian | French

Patching Basics
All you need to know about Nodes, Pins, Links and Patches.

Patching Concepts
Loops, Conditions, Spreads,...


SubPatches
Modularizing your programs.

IOBoxes
About editing and displaying values in a patch.

Debugging
Tips for debugging your patches.

Software Engineering Patterns
Proven patching patterns.

Using Addons
Using plugins and modules provided by the vvvv community.


Programming Concepts
Familiar with textual programming? Here is how to patch it.



This is the landing page of the category Patching

anonymous user login

Shoutbox

~17min ago

joreg: vveekend vvorkshop on #machinelearning with #vvvv live now: https://www.youtube.com/watch?v=XtYRMjJcrwA

~14h ago

sonostrano: anybody tcp and grandma?

~14h ago

alex qbit: @joreg thanks i think i'm ding something really wird but i like the results , just i'm not able to save it by capture node :S

~14h ago

joreg: @alex qbit: individually using a Preview node.

~1d ago

evvvvil: Any Leicester City fan noding in trepidation of what foxes could be? Come on das blue.

~1d ago

alex qbit: ther's a way to monitor all my textures hierarchys?

~1d ago

alex qbit: i'm doing loop between render, texture,group ,render,texture.. x3 to have infinite shader mirror fx, why can't capture my render?

~1d ago

uvvvve: Google Doodle today \o/

~2d ago

zepi: same goes for sunday night @ shooshh/brighton

~2d ago

zepi: anyone up for some drinks @fabric/london saturday night? pm me 4 gl.