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kr.Patching

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kr.Patching Basics
Node, Pin, Link 및 Patch 들에 대해 알아야 할 모든 것.

Patching Concepts
Loops, Conditions, Spreads,...


SubPatches
프로그램 모듈화.

IOBoxes
패치의 값 편집 및 표시.

Debugging
패치를 디버깅하기 위한 팁.

Software Engineering Patterns
입증 된 패치 패턴.

Using Addons
vvvv 커뮤니티에서 제공하는 플러그인 및 모듈 사용.


Programming Concepts
텍스트 프로그래밍에 익숙합니까? 패치 방법은 다음과 같습니다.

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Shoutbox

~26d ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~27d ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?