» kalle.Modules.Value
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

kalle.Modules.Value

20.03.2007

^Int (Value).v4p V2.0^

may be used to force an IObox (Value) to Integer behavior.

a lack of vvvv is that you don't have influence on subtype behaviour of IObox (Value) Advanced ?

finally i found a bug-free, reliable and spreadable solution.

download Int (Value).v4p


 20.07.2006

^Cascade (Value Morph).v4p^

and helpfile
is for chaining up events in a causally determined way. It is a different approach to something like a timeline.

download Cascade.zip


 03.05.2005

^Bounds (Value).v4p^

and helpfile
keeps maximum and minimum peaks of incoming value
and calculates center and width between the peaks
may be useful for autocalibrating e.g. Map (Value)

download Bounds.zip
inspired by elektromeier


 18.04.2005

^Quantize (Value).v4p^

and helpfile
forces incoming values into a pattern with the chosen count of steps

download Quantize.zip


 14.11.2004

^e (Value).v4p^

^Pi (Value).v4p^

^GoldenSection (Value).v4p^

are only constant values.

download e (Value).v4p

download Pi (Value).v4p

download GoldenSection (Value).v4p


^Ranger (Value).v4p^

might come handy e.g. you like to control a circularspread by min & max, not by center & width

download Ranger (Value).v4p


 14.11.2004

^XSwitch (Value).v4p^

Herr Inspektors language: Umpolschalter
note that TogEdge-FlipFlop combination: it forces the IObox (Value) Advanced? to boolean behaviour.

download XSwitch (Value).v4p


 25.02.2005

^Follow (Value Animation).v4p^

^Follow (Value Animation Morph).v4p^

when doFollow is set, Output Value changes analog to Input Value.
inspired by Camera (Transform Softimage)

in difference to Follow (Value Animation).v4p doFollow is not a BOOLEAN
but a NORMALIZED REAL (0.00 - 1.00)

you may fade the"following" in and out that way

download Follow.zip


feel free to


kalle
new:
kalle.DMX
kalle.Modules.DMX.Universal
kalle.Modules.DMX.Artnet
kalle.Modules.DMX.Fixtures
kalle.Modules.MIDI
kalle.Modules.System
projects:
kalle.Glass-Cube
kalle.Future of Mobility
kalle.3D.LEDmatrix
kalle.Football Globe Germany
modules:
kalle.Modules
kalle.Modules.3D
kalle.Modules.Animation
kalle.Modules.Astronomy
kalle.Modules.Boolean
kalle.Modules.Color
kalle.Modules.Devices
kalle.Modules.DMX will be outdated.

kalle.Modules.DX9
kalle.Modules.Enumerations
kalle.Modules.EX9.Geometry
kalle.Modules.EX9.Texture
kalle.Modules.File
kalle.Modules.GlovePIE
kalle.Modules.MIDI
kalle.Modules.Network
kalle.Modules.Node
kalle.Modules.Sequencer
kalle.Modules.Spreads
kalle.Modules.String
kalle.Modules.System
kalle.Modules.Texture
kalle.Modules.Transform
kalle.Modules.Value
kalle.Modules.VVVV
kalle.Modules.Windows
other downloads:
kalle.Patches
kalle.Shader
node08.workshop.DMX
outdated:
kalle-SpeechRecognition
kalle-SpeechSynthesizer


statistics

{BACKLINKS(info=>hits|user,exclude=>HomePage|SandBox,include_self=>1,noheader=>0,page=>UserPagekalle)}{BACKLINKS}

anonymous user login

Shoutbox

~3h ago

StiX: @karistouf abandon that particular ship, dont try to use the time liner >_<

~9h ago

karistouf: ok, merci joreg but helas no time for it. thanks again

~9h ago

joreg: @karistouf sources are open you can rebuild them to suite your needs

~10h ago

karistouf: no way to have the handles more biggers ?

~10h ago

karistouf: any trick to see better the points in TimeLiner SA ? banging my head just to find and click correctly this little white point ;-(

~7d ago

TonyMark: @u7 nice

~7d ago

cznickesz: Hey guys, is kinect still the best thing to go when ist comes to skeletal tracking?

~9d ago

hrovac: @u7: really cool!!