» kalle.Modules.Animation
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

kalle.Modules.Animation

05.12.2007

B-Tween (Animation).v4p

interpolates b-tween two sudden changing values (like the output of a switch) in the given time with a given characteristic.

only sudden changes of the input value(s) lead to success. this behaviour is different from the other animation nodes.
a simple spread with the two values 0 and 1 already makes a linear ramp.
to avoid ugly glitches take care that the first slice has to be 0 and the last slice has to be 1.

if you feed the Input with spreads you better not change the spreadcount. may lead to unwanted results.
FadeTime is basically spreadable.
here also better not change spreadcounts

download B-Tween (Animation).zip

 29.11.2007

Clock (Animation).v4p

a simple pulse generator for users who are tired to connect an LFO (Animation) and a Change (Animation) again and again.

of course spreadable.

download Clock (Animation).zip

 20.06.2007

IIR (Animation).v4p

for smoothing
of course with helpfile.

with beta13 came a new helpfile for FFT (DShow9). i spotted a very simple but effective nodecombination there.
credits to tonfilm, the creator of this patch.

read more if you under stand this (i honestly admit i don't...):http://en.wikipedia.org/wiki/Infinite_impulse_response
download IIR (Animation).zip

 15.06.2007

Transient (Animation Filter).v4p

dynamic filtering of spikes
of course with helpfile.
read more:
[http://en.wikipedia.org/wiki/Transient_ (electricity)
]
download Transient (Animation).zip

Peak (Animation).v4p

remembers the highest and the lowest values of the input until reset.
of course with helpfile.
download Peak (Animation).zip
 8.10.2006

Vol (Animation).v4p

outdates the old module "KeysUpDown (Animation)"
comes in three versions, more reliable, more features.
of course with helpfiles.
download Vol (Animation).zip
 20.7.2006

Timeline (Animation Simple).v4p

it is kind of ridiculous to make a module from the only node inside (it is a Map (Value Interval) ).
But "copypasting" the IOboxes from the help file saves a lot of time you normally spend on configuring the IOboxes until they look like that.
download Timeline.zip
 26.5.2006

TimeOut (Animation).v4p

banging after certain time not sensing activity
download TimeOut (Animation).zip
 14.11.2004

Changer (Animation).v4p

this small module bangs when a spread at the input is changing.
useful e.g. in combination with some DMX nodes
download Changer (Animation).v4p
 11.11.2004

Cue (Animation).v4p & CueMaster (Animation).v4p

be sure to store the files like recommended in kalle.Modules
no further explanation at the moment. see that helpfiles!!
download Cue (Animation) Nodeset.zip
 14.11.2004

Outdated - better use Vol (Animation).v4p

KeysUpDown (Animation).v4p

for controling values via keyboard
download KeysUpDown (Animation).v4p
download KeysUpDown (Animation).v4p
 14.11.2004

LFO (Animation PWM).v4p^

provides a rectangle with controlable high/low ratio.
As usual pulsewidth 0..100% are mapped to 0..1

(widely known as PulseWidthModulation)
i know, would have been more easy just to connect a < (Value) just behind a LFO (Animation) but with pulsewidth of more than 90% my module has a more reliable performance.
download LFO (Animation PWM).v4p

 11.11.2004

OscilloscopeMain (Animation).v4p & OscilloscopeInput (Animation).v4p

download Oscilloscope (Animation) Nodeset.zip


feel free to


kalle
new:
kalle.DMX
kalle.Modules.DMX.Universal
kalle.Modules.DMX.Artnet
kalle.Modules.DMX.Fixtures
kalle.Modules.MIDI
kalle.Modules.System
projects:
kalle.Glass-Cube
kalle.Future of Mobility
kalle.3D.LEDmatrix
kalle.Football Globe Germany
modules:
kalle.Modules
kalle.Modules.3D
kalle.Modules.Animation
kalle.Modules.Astronomy
kalle.Modules.Boolean
kalle.Modules.Color
kalle.Modules.Devices
kalle.Modules.DMX will be outdated.

kalle.Modules.DX9
kalle.Modules.Enumerations
kalle.Modules.EX9.Geometry
kalle.Modules.EX9.Texture
kalle.Modules.File
kalle.Modules.GlovePIE
kalle.Modules.MIDI
kalle.Modules.Network
kalle.Modules.Node
kalle.Modules.Sequencer
kalle.Modules.Spreads
kalle.Modules.String
kalle.Modules.System
kalle.Modules.Texture
kalle.Modules.Transform
kalle.Modules.Value
kalle.Modules.VVVV
kalle.Modules.Windows
other downloads:
kalle.Patches
kalle.Shader
node08.workshop.DMX
outdated:
kalle-SpeechRecognition
kalle-SpeechSynthesizer


statistics

{BACKLINKS(info=>hits|user,exclude=>HomePage|SandBox,include_self=>1,noheader=>0,page=>UserPagekalle)}{BACKLINKS}

anonymous user login

Shoutbox

~4d ago

~8d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk