» kalle.Modules.EX9.Texture
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kalle.Modules.EX9.Texture

^Cornstarch (EX9.Texture).v4p^

 24.11.2007

{SPLIT(colsize=>65%|35%)}
inspired by "Cornstarch"-Videos (e.g.: A pool filled with non-newtonian fluid) this module tries to estimate the amount of movement of the input texture and controls its delay with this data.

this means:
if there is not much movement, there is almost no delay.
the more movement, the more delay.
or inverted.

download Cornstarch (EX9.Texture).zip


{SPLIT}

^TimeScratch (EX9.Texture).v4p^

 24.11.2007

{SPLIT(colsize=>65%|35%)} define the count of frames to be sampled with the Frame Buffer pin.

"scroll" through that buffer with the delay pin

"0" means no delay
"1" means maximum delay

download TimeScratch (EX9.Texture).zip


{SPLIT}

^IIRfilter (EX9.Texture).v4p^

 18.07.2007

{SPLIT(colsize=>65%|35%)}
makes a wonderful motion blur.

credits to tonfilm again
more about IIR:http://en.wikipedia.org/wiki/Infinite_impulse_response

download IIRfilter (EX9.Texture).zip


{SPLIT}

feel free to


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Shoutbox

~4d ago

domj: Little vvvv robotics and light control in the Tschechisches Zentrum Berlin in few hours, just patching en route https://bit.ly/2V0FAb3 ;)

~4d ago

AKa-visuals: @polyrhythm Stunning!.. cant wait for ibl integration. Keep on!

~4d ago

catweasel: @polyrhythm looks lovely!

~4d ago

polyrhythm: i put a little love into my vvvv raytracer after some time not touching it. textured emissive lights! https://i.imgur.com/OVzp6d5.png

~4d ago

sinus: Yes, they did the kollabo with klf. Still a tornado in the club.

~5d ago

microdee: @sinus: hahaha maaan that's some amazing stuff :D

~5d ago

elektromeier: @sinus: the extreme noise terror which played at klf s exit gig at brits?

~5d ago

sinus: Ipswitch

~5d ago

sinus: @evvvvil: from ispwitch! noble men! https://extremenoiseterror.bandcamp.com/

~6d ago

evvvvil: Fuck Norfolk that's where every boring person in the world is from. Suffolk is also a shithole and their football team is worst. xx