» kalle.Football Globe Germany
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kalle.Football Globe Germany


please click the thumbnails to see original sized pictures.

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The German Football Globe has a lightsculpture inside with 510 Cold Cathod Tubes.

Each of those tubes is separate dimmable.

Dimmable means that 35% dimming lights only 35% of the length of that tube like demonstrated in this video


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A football is a polyhedron from 20 hexagons and 12 pentagons.

Imagine overlapping circles made from 6 or 5 segments surrounding each of those polygons.

Imagine 3 layers of those balls nested inside each other.
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Each 9 Tubes have been fixed to a pole.

Each of those 60 poles also carries 9 (some 6) electronic ballasts and a special interface converting DMX to a proprietary protocol.

Each pole has a seperate adress and an inconvertible place inside the ball.

The poles also are differing in the directions of power- and data in/outlets---

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some vvvv-patches are controlling this installation and also rendering a 3D simulation of this.


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Time for the first setup (only a test) in cologne was very short.

So only the patching of the adresses and function of the tubes could be checked.


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The whole content programming of the lights was done with the simulation and was sent to Tokyo via email.{SPLIT}


Football Globe Germany
VVVV-Simulation

feel free to


kalle
new:
kalle.DMX
kalle.Modules.DMX.Universal
kalle.Modules.DMX.Artnet
kalle.Modules.DMX.Fixtures
kalle.Modules.MIDI
kalle.Modules.System
projects:
kalle.Glass-Cube
kalle.Future of Mobility
kalle.3D.LEDmatrix
kalle.Football Globe Germany
modules:
kalle.Modules
kalle.Modules.3D
kalle.Modules.Animation
kalle.Modules.Astronomy
kalle.Modules.Boolean
kalle.Modules.Color
kalle.Modules.Devices
kalle.Modules.DMX will be outdated.

kalle.Modules.DX9
kalle.Modules.Enumerations
kalle.Modules.EX9.Geometry
kalle.Modules.EX9.Texture
kalle.Modules.File
kalle.Modules.GlovePIE
kalle.Modules.MIDI
kalle.Modules.Network
kalle.Modules.Node
kalle.Modules.Sequencer
kalle.Modules.Spreads
kalle.Modules.String
kalle.Modules.System
kalle.Modules.Texture
kalle.Modules.Transform
kalle.Modules.Value
kalle.Modules.VVVV
kalle.Modules.Windows
other downloads:
kalle.Patches
kalle.Shader
node08.workshop.DMX
outdated:
kalle-SpeechRecognition
kalle-SpeechSynthesizer


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Shoutbox

~22h ago

manuel: cant use a collada exported from sketchup... any hint ? In the past i was able to do it

~1d ago

julian: hi, how can I put anti aliasing on deferred shadow? any suggestions? deferred-shadow-dx11 thanks a lot!

~1d ago

evvvvil: Push all logic through compute shaders until framedelays sheer existence is being crushed by the gpu's rhetorical question solving.

~1d ago

nerezumijem: Driver to install? I do not recognize the enntec usb promk2

~2d ago

joreg: vvvv bughunt with chance to win a #lattepanda running for 10 more days: find-a-bug-win-a-panda-(latte)

~2d ago

vasilis: Does Speech Node ( vux plugins speech ) work with windows XP?

~4d ago

io: @Yoctopory: M$ has a face recognition API

~5d ago

Yoctopory: Anyone know how I can detect a smile? Kinect is not an option (too big). I tried with the "FaceTracker"-Node, but it's too buggy