» kalle-SpeechRecognition
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kalle-SpeechRecognition

This is my first attempt. For sure there is much to improve..

Download (and install)

  • Glove Programmable Input Emulator 0.21

from here:http://carl.kenner.googlepages.com/glovepie

  • Microsoft Speech Recogniser 5.1 or above.

You may already have it, it comes with Microsoft Office.
If you have Windows 2000/XP/2003 professional or server versions, download here:http://www.ics.forth.gr/uachess/downloads/IE-speech_add-in_v1.zip.
Otherwise download version 5.1 from here:http://www.chant.net/downloads/sapi51.exe

  • MIDIyoke

from here:http://www.midiox.com/myoke.htm

  • Patch and .PIE-file

from here:http://vvvv.org/tiki-download_file.php?fileId=951


Start GlovePIE
load "Speech-MIDI.PIE"
and "RUN"

Start Patch

say up,down,left,right,go,back

anonymous user login

Shoutbox

~2d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~16d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~16d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~16d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~18d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~18d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~18d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~18d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~25d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~1mth ago

schlonzo: finally fixed in 4.8 nice1