» kalle-SpeechRecognition
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kalle-SpeechRecognition

This is my first attempt. For sure there is much to improve..

Download (and install)

  • Glove Programmable Input Emulator 0.21

from here:http://carl.kenner.googlepages.com/glovepie

  • Microsoft Speech Recogniser 5.1 or above.

You may already have it, it comes with Microsoft Office.
If you have Windows 2000/XP/2003 professional or server versions, download here:http://www.ics.forth.gr/uachess/downloads/IE-speech_add-in_v1.zip.
Otherwise download version 5.1 from here:http://www.chant.net/downloads/sapi51.exe

  • MIDIyoke

from here:http://www.midiox.com/myoke.htm

  • Patch and .PIE-file

from here:http://vvvv.org/tiki-download_file.php?fileId=951


Start GlovePIE
load "Speech-MIDI.PIE"
and "RUN"

Start Patch

say up,down,left,right,go,back

anonymous user login

Shoutbox

~1d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~2d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~2d ago

sinao: one side

~2d ago

sinao: How to apply texture only on one of a cube?

~3d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~7d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~7d ago

microdee: what's BC7?

~7d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows