» Logic
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Logic

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To program sequences, interaction logic or any other more complex tasks, you should NOT start to weave the logic part deep into your patches but rather have a central command station where you handle all the logical states in an abstract way and send them as needed to other places in your patch.

Use Timeliner (Animation) for more sequence based logic. It has an Automata track to jump in the timeline.

For interaction and ON/OFF style logic it might be better to use Automata.

Other important nodes for basic logic programming are:

See also Frequently Used Nodes.



This is the landing page of the category Logic

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Shoutbox

~1d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~1d ago

velcrome: @mrboni check noodles pack

~2d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~2d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)

~2d ago

joreg: @mrboni that would be splinesgpu

~2d ago

microdee: @mrboni: ye olde GPU particles from DX9 times ;)

~2d ago

mrboni: is there some kind of gpu spline surface shader around?