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GraphicalAutomata

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Check also: automata-ui which is much more convenient.

From now on you can easily design your very complex logical state machine for the Automata (Animation) node with a graphical editor called Qfsm. Stefan Duffner, the developer of Qfsm, kindly added an export window for vvvv automata code:

Download Qfsm for windows here:
http://sourceforge.net/projects/qfsm/

To use it, simply create a new state machine with the following settings:

Then make some states an connect them with events (transitions). these transitions will be the input pins for the automata node. If you want a special output bang for a transition, enter a name in the 'output' field of the transition. if this field is empty a default output will be created named after the state to which it goes with the prefix 'Do'. enable in menu view->mealey outputs to see the outputs at the transitions as well.

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Shoutbox

~1d ago

gregsn: we have a new release candidate of beta37! download RC5 here: beta37-release-candidate #vvvv

~2d ago

fjen: open call CCL Mainz: http://choreographiccoding.org/labs/mainz-between-us-september-2018 … patch with our markerless tracking system, meet great artists and hackers

~3d ago

joreg: @ryuzaki it is all listed here: node17-workshop-material

~4d ago

ryuzaki: it seems all node17 workshop files are down (?)

~4d ago

u7angel: @ggml videos will come

~5d ago

ggml: some nice instastories from link presentations ::: will there be videos ?