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GraphicalAutomata

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Check also: automata-ui which is much more convenient.

From now on you can easily design your very complex logical state machine for the Automata (Animation) node with a graphical editor called Qfsm. Stefan Duffner, the developer of Qfsm, kindly added an export window for vvvv automata code:

Download Qfsm for windows here:
http://sourceforge.net/projects/qfsm/

To use it, simply create a new state machine with the following settings:

Then make some states an connect them with events (transitions). these transitions will be the input pins for the automata node. If you want a special output bang for a transition, enter a name in the 'output' field of the transition. if this field is empty a default output will be created named after the state to which it goes with the prefix 'Do'. enable in menu view->mealey outputs to see the outputs at the transitions as well.

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Shoutbox

~2h ago

joreg: PSA: Thursday night starting 11pm CET vvvv.org will move servers. If all goes well we should be back soon after.

~1d ago

joreg: But first: This Friday in Berlin: Join our full day "Getting started with Generative Design Algorithms" workshop https://nodeforum.org/announcements/workshop-getting-started-with-generative-design/

~2d ago

joreg: In #Linz for #ArsElectronica? Join us for a free 2 days #vvvv workshop sponsored by businesses/responsive-spaces-gmbh Apply here: 2-day-gamma-vvvvorkshop-at-responsive-spaces-in-linz

~3d ago

joreg: Need your custom dose of #vvvv training? Join us at our studio in #berlin: vvvv-training-at-the-source

~9d ago

~13d ago

~13d ago

domj: Dev stream: Painting with light with a Vive controller, developing using VL and Schéma. Start at 17:00 https://www.twitch.tv/dominikjancik

~15d ago

joreg: July as it happened: vvvvhat-happened-in-july-2019 #vvvv

~16d ago

levi: @mrboni thanks mrboner. solved it by turning all the lights to strobe mode so framerate drops were actually a relief :P . love