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GraphicalAutomata

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Check also: automata-ui which is much more convenient.

From now on you can easily design your very complex logical state machine for the Automata (Animation) node with a graphical editor called Qfsm. Stefan Duffner, the developer of Qfsm, kindly added an export window for vvvv automata code:

Download Qfsm for windows here:
http://sourceforge.net/projects/qfsm/

To use it, simply create a new state machine with the following settings:

Then make some states an connect them with events (transitions). these transitions will be the input pins for the automata node. If you want a special output bang for a transition, enter a name in the 'output' field of the transition. if this field is empty a default output will be created named after the state to which it goes with the prefix 'Do'. enable in menu view->mealey outputs to see the outputs at the transitions as well.

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Shoutbox

~6d ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~6d ago

micha_nismus: searching for a public discord server for vvvv

~14d ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~14d ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?

~14d ago

joreg: @LCA not aware, but the HIKVision sdk comes with a c# demo. need help for a commercial project? get in touch via devvvvs@vvvv.org

~15d ago

LCA: Has anyone ever made a HIKVision GigE work with vvvv?

~20d ago

schlonzo: What's the shortcut Anton used? =)

~20d ago

schlonzo: The extension manager for C# projects is an awesome addition! Could you pretty please add SDSL support?

~2mth ago

joreg: For latest #vvvv news, please follow us on #Mastodon https://mastodon.xyz/@vvvv

~3mth ago

manuel: very cool to generate matcap / cubemap for reflections https://cables.gl/p/pDCOCw