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Depending on where you come from you can approach vvvv in different ways. The following provides an overview of vvvvs main capabilities and features conveniently grouped by buzzwords. |
vvvv is your favorite multipurpose toolkit. |
Above all vvvv is targeted at the lazy developer and offers four things in one:
Besides its own visual language, the environment is also host to our new visual language VL and the two textual languages hlsl and c#. |
Regardless of the language used, vvvv knows only one mode: runtime. Thus turning the notion of stopping a program to recompile it into a footnote of the early days of programming. Where necessary compilation happens behind the scenes and doesn't interrupt your flow of work.
Extending vvvv with your own nodes is a breeze, see developing plugins. In fact many parts of vvvvs node library are contributed by users via the addonpack and Contributions. |
2D/3D AnimationInteractive realtime 2d/3d animated cyber particles. vvvv has it all. Featuring 3 distinct fully blown industry standard rendering engines Entry points: |
Multiscreen SetupsDesigned from the ground up to handle massive multiprojection installations vvvv drastically lightens the effort involved in such setups. Using a technique dubbed boygrouping™ you can make a cluster of client PCs render to the beat of a server PC and distribute content to them n'sync. Synchronized video playback, softedge, warping and blending are all just limited by your imagination. Entry points: |
Motion GraphicsLoving the likes of Photoshop and AfterEffects but loathing their rendering times and lack of interactivity? vvvv is just for you. With its plethora of professional grade texture effects* and a timeline that has no rival you shop your compositions at any resolution. In realtime. Entry points: |
Projection MappingNeed to project on an irregular surface while preserving the intrinsic shape of your content? By providing tools that let you load/create meshes resembling your projection surface and ways to place textures on them vvvv is extremely versatile when it comes to the needs of any projectionist. Entry points: |
Data VisualisationNeed to get a better view on endless lists of data? vvvv is a pro in helping you do just that. Read from disk, database (MySQL, PostgreSQL/SQLite/SQL/Odbc/OleDb*) or the network (HTTP, UDP,..), parse (xml, json, csv, regexpr,...), transform and draw (SVG, DirectX) large amounts of data with just a few clicks. Export your visualisations as vector graphics, still images, movies or just lists of even more data. With its paradigm called spreads™ vvvv makes it a childs play to handle large amounts of data. Entry points: |
Physical ComputingWii*, Leap, Kinect*, Oculus Rift*, Arduino*,... vvvv does them all. And even more by offering readers/writers for most common standard protocols like MIDI, OSC, TUIO, DMX, HTTP, TCP, UDP to name only the hottest. Plug and Play at its finest. And also multitouch. Entry points: |
SoundMultichannel audio playback, FFT analysis, ASIO and whatnot. While vvvvs audiocapabilities can not compete with the likes of PD and MaxMSP it covers a wide range of applications that you'll come across in your daily multimedia needs. Entry points: |
Computer VisionMotion and face detection, color, blob, face and skeleton tracking, gesture recognition... you choose. With easy access to devices like the Kinect* and the Leap and libraries like OpenCV* vvvv is your perfect companion when it comes to quickly prototyping computer vision applications. Entry points: |
You might also want to check the Galleria to get an impression of what people do with vvvv.
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