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Documentation

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Learning

This is where beginners start.

Using vvvv

The manual explaining all vvvv intrinsic features in detail.

Topics of interest

Documentation sorted by common topics spanning across all categories of the library of vvvv nodes.

  • Links - a collection of useful links

Reference

  • Node Reference - a list of all nodes sortable and filterable by tags
  • UI Reference - a list of all Mouse-Keyboard operations
  • Glossary - a list describing vvvv related terms

Devvvveloping

Developers looking to extend vvvv with their own nodes start here:

  • Addons stuff common to all addon development
  • vvvv sdk provides convenient access to alpha builds and allows for contributions to the addonpack

Information on developing specific types of addons

vvvv suports diplomates

Website

anonymous user login

Shoutbox

~19h ago

microdee: @mrboni: try the help patches next to the dll

~20h ago

joreg: @apnoe try the Lumax (Devices) node (only in x86 builds)

~21h ago

mrboni: @microdee - just dragged the dll into b32.1

~23h ago

apnoe: anyone some experience with v and ilda / laser controlling? is it possible to send to an usb / ilda interface from v?

~23h ago

fleg: open call still open till friday. international arists are invited to apply! bit.ly/1rRXI1R

~2d ago

microdee: @mrboni: storing-and-setting-paramters can you link the patch here? probably i forgot to reset the stream somewhere

~2d ago

mrboni: @stix - is a workaround but you can split the dx11 geometry using a gsfx in here dx11-modules-and-shaders-addition-ii and rebuild as dx9

~2d ago

mrboni: @microdee - cant find the thread for some reason, but your rawobject.dll aint working- "Unable to read beyond the end of the stream"

~2d ago

StiX: alternative to intersect nodes in dx11?

~2d ago