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credits Roberto Vitalini (@Bashiba) .:. Sebastiano Barbieri (@Noir) .:. www.bashiba.com

Real-Time Music Visualization by Roberto Vitalini
Sonic Events from "Die Waldstätte" DampSchiff Symphonie by Cyrill Schläpfer
4k real-time rendering : vvvv.org #bashiba #noir

www.bashiba.com

Bashiba, Friday, Nov 25th 2016 Digg | Tweet | Delicious 0 comments  

credits meso, vvvv group

I just saw the "package" u7angel created for his automata ui. That reminded me of the following pictures which I then dug up from an old (approx. 11,91 years) harddrive.

bjoern, Tuesday, Nov 15th 2016 Digg | Tweet | Delicious 1 comments  

Combining mobile robotics and projection mapping, Phyxelbots explores the future of playful learning environments. Merging digital spaces of information, with physical spatial interaction, a community of kinetic interactive objects perform in response to human gesture and can also organise into pre-coded configurations. Experiments in the Lab have explored their potential applications as teaching aids, narrating stories, participating in group educational games (such as colour mixing seen in the film), and serving as personal companion devices for children.

The project was developed by Menglin Wang and Somya Chaturvedi as a part of their Masters in Architecture B-Pro programme at The Bartlett School of Architecture.

https://vimeo.com/184710749

somya, Tuesday, Nov 15th 2016 Digg | Tweet | Delicious 0 comments  

credits Production & arrangement: Thomas Li Visuals: Motorsaw @sunep Guitars: Anders Remark

sunep made the visual side to the piece "Golden Mirror"

sunep, Monday, Nov 14th 2016 Digg | Tweet | Delicious 0 comments  

On 11 November 1965, J. Beuys walked, in the context of an art exhibition, with a dead hare in his arms, hugging and whispering to her. He called it How to Explain Pictures to a Dead Hare. His face was bathed in honey and gold dust, and a foot wrapped in felt dragged a copper plate over the floor. Everything was prepared to understand the potentialities and connectivities –both symbolic and physical- of that encounter like a shamanic and performative act; also as an arrangement of elements or data that would allow cross flow meanings and information. A whole combination of alchemical transits and thoughts...

We thought he was who explained the works of art -the meaning of art- to the dead hare. What we never knew, and now we speculate with this, is that he might be asking to the hare: please dear, could you explain it to me?

3th International Festival of Musical Experimentation After Cage
October 18, 2016. Iruña/Pamplona (Spain)

Patxi7, Tuesday, Nov 8th 2016 Digg | Tweet | Delicious 0 comments  

i am from model-in-blender-render-in-vvvv

toyshung, Wednesday, Nov 2nd 2016 Digg | Tweet | Delicious 3 comments  

credits VVVV, HLSL, Pure Data patching: Umanema | Sound: George Oblapenko | Wave simulation shader: Sebastian Gregor

Project was made by GODA art collective (Dmitrii Antropov (umanema) and George Oblapenko) for Institut Francais. It was shown during the Festival of French Animation at Lendoc Film Studio in Saint-Petersburg, Russia

Realtime graphics and sound have been created in VVVV and Pure Data, connected via UDP. Projection has been mapped on a historical relief created by Peter Clodt. Everything was controlled by Leap Motion device.

umanema, Monday, Oct 31st 2016 Digg | Tweet | Delicious 0 comments  

credits https://soundcloud.com/ama-diver pointcloud pack

live patch for Adda Kaleh

ggml, Wednesday, Oct 26th 2016 Digg | Tweet | Delicious 0 comments  

credits Roberto Vitalini (@Bashiba) .:. Sebastiano Barbieri (@Noir) .:. www.bashiba.com

2 million particles in real-time (source: VideoIn)

BASHIBA RO

2 million particles in real-time (source: Video File)

Bashiba, Tuesday, Oct 18th 2016 Digg | Tweet | Delicious 0 comments  

anonymous user login

Shoutbox

~5h ago

manuel: cant use a collada exported from sketchup... any hint ? In the past i was able to do it

~11h ago

julian: hi, how can I put anti aliasing on deferred shadow? any suggestions? deferred-shadow-dx11 thanks a lot!

~13h ago

evvvvil: Push all logic through compute shaders until framedelays sheer existence is being crushed by the gpu's rhetorical question solving.

~18h ago

nerezumijem: Driver to install? I do not recognize the enntec usb promk2

~1d ago

joreg: vvvv bughunt with chance to win a #lattepanda running for 10 more days: find-a-bug-win-a-panda-(latte)

~2d ago

vasilis: Does Speech Node ( vux plugins speech ) work with windows XP?

~4d ago

io: @Yoctopory: M$ has a face recognition API

~4d ago

Yoctopory: Anyone know how I can detect a smile? Kinect is not an option (too big). I tried with the "FaceTracker"-Node, but it's too buggy