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unc

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Registered since 31/10/07
Last seen never
Forum Profile unc

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.

Title Type Created date
Camera (Transform WASD) Contribution 7 years 2 weeks ago
Camera (Transform WASD) Contribution 7 years 2 weeks ago
Wave Simulation (DX11) Contribution 8 years 42 weeks ago
Camera (Transform WASD) Contribution 11 years 10 weeks ago
Camera (Transform WASD) Contribution 11 years 10 weeks ago
Camera (Transform WASD) Contribution 11 years 10 weeks ago
post-processing:... Contribution 11 years 27 weeks ago
post-processing:... Contribution 11 years 27 weeks ago
post-processing:... Contribution 11 years 27 weeks ago
post-processing:... Contribution 11 years 27 weeks ago
post-processing:... Contribution 11 years 27 weeks ago
post-processing:... Contribution 11 years 27 weeks ago
post-processing:... Contribution 11 years 27 weeks ago
post-processing: Glow Contribution 11 years 27 weeks ago
post-processing:... Contribution 11 years 27 weeks ago
post-processing: Glow Contribution 11 years 28 weeks ago
post-processing: Glow Contribution 11 years 28 weeks ago
post-processing: Glow Contribution 11 years 28 weeks ago
post-processing: Glow Contribution 11 years 28 weeks ago
post-processing: Glow Contribution 11 years 28 weeks ago
post-processing: Glow Contribution 11 years 28 weeks ago
post-processing: Glow Contribution 11 years 28 weeks ago

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.

Title Type Created date
Re: Transparent... Forum Reply 6 years 10 weeks ago
Re: Metallica for dx11 Forum Reply 6 years 46 weeks ago
Re: ComputeShader -... Forum Reply 7 years 26 weeks ago
Re: ComputeShader -... Forum Reply 7 years 26 weeks ago
Re: texture mapping a... Forum Reply 7 years 28 weeks ago
Re: operate on a spread... Forum Reply 7 years 28 weeks ago
Re: ParticlesGPU Library... Forum Reply 7 years 28 weeks ago
many nodes disappear... Forum Post 7 years 31 weeks ago
Re: Dx11 NRT image... Forum Reply 7 years 35 weeks ago
Re: simple shader... Forum Reply 7 years 39 weeks ago
Re: Why is DX11 so slow? Forum Reply 7 years 39 weeks ago
Re: DX11 vertexbuffer... Forum Reply 7 years 42 weeks ago
Re: Topographic mesh... Forum Reply 7 years 46 weeks ago
Re: front projected... Forum Reply 7 years 47 weeks ago
Re: point inside geometry Forum Reply 8 years 2 days ago
Re: MainLoop, vvvv time... Forum Reply 8 years 3 weeks ago
Re: colorchannelremap vs... Forum Reply 8 years 5 weeks ago
Re: colorchannelremap vs... Forum Reply 8 years 5 weeks ago
Re: RenderTarget (EX9.... Forum Reply 8 years 6 weeks ago
MonoFlop (Animation... Forum Post 8 years 7 weeks ago
Re: Performance drop... Forum Reply 8 years 8 weeks ago
Re: Blur and Alpha... Forum Reply 8 years 9 weeks ago
Re: Blur and Alpha... Forum Reply 8 years 9 weeks ago
Re: Indexed Geometry... Forum Reply 8 years 9 weeks ago
Re: Zip 2d/3d/4d outputs... Forum Reply 8 years 12 weeks ago
Zip 2d/3d/4d outputs... Forum Post 8 years 12 weeks ago
Re: Long shadow in Pixel... Forum Reply 8 years 12 weeks ago
Re: DX11 GPU fluid Forum Reply 8 years 13 weeks ago
Re: front projected... Forum Reply 8 years 15 weeks ago
hidden pin connections Forum Post 8 years 15 weeks ago
Re: quantization error/... Forum Reply 8 years 17 weeks ago
Re: DX11 GPU fluid Forum Reply 8 years 19 weeks ago
Re: DX11 GPU fluid Forum Reply 8 years 19 weeks ago
Re: DX11 GPU fluid Forum Reply 8 years 19 weeks ago
Re: dx11 - solid... Forum Reply 8 years 19 weeks ago
Re: GUI Refresh (and... Forum Reply 8 years 20 weeks ago
Re: dx11 - solid... Forum Reply 8 years 20 weeks ago
Re: GetSlice and IOBox (... Forum Reply 8 years 22 weeks ago
Re: hidden pin... Forum Reply 8 years 24 weeks ago
Re: hidden pin... Forum Reply 8 years 24 weeks ago
Re: BlurRadial3D (EX9)... Forum Reply 8 years 25 weeks ago
Re: InfiniteCity... Forum Reply 8 years 26 weeks ago
new MouseStates and NIL... Forum Post 8 years 26 weeks ago
Re: Zebrafy pixel shader Forum Reply 8 years 27 weeks ago
Re: Zebrafy pixel shader Forum Reply 8 years 27 weeks ago
Re: Long shadow in Pixel... Forum Reply 8 years 28 weeks ago
Re: MainLoop works... Forum Reply 8 years 28 weeks ago
MainLoop works... Forum Post 8 years 28 weeks ago
Re: not working some... Forum Reply 8 years 29 weeks ago
Re: not working some... Forum Reply 8 years 29 weeks ago

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by unc Blog Post 8 years 34 weeks ago
shout by unc Blog Post 9 years 8 weeks ago
shout by unc Blog Post 9 years 8 weeks ago
shout by unc Blog Post 9 years 8 weeks ago
shout by unc Blog Post 9 years 25 weeks ago
_test_Fractal_tp-DirectX... Blog Post 9 years 26 weeks ago
_test_Fractal-DirectX... Blog Post 9 years 26 weeks ago
shout by unc Blog Post 9 years 40 weeks ago
ss3d-DirectX Renderer Blog Post 10 years 11 weeks ago
ss3d-DirectX Renderer Blog Post 10 years 11 weeks ago
main-DirectX Renderer Blog Post 10 years 11 weeks ago
main-DirectX Renderer Blog Post 10 years 11 weeks ago
main-DirectX Renderer Blog Post 10 years 11 weeks ago
main-DirectX Renderer Blog Post 10 years 11 weeks ago
main-DirectX Renderer Blog Post 10 years 11 weeks ago
main-DirectX Renderer Blog Post 10 years 11 weeks ago
main-DirectX Renderer Blog Post 10 years 11 weeks ago
shout by unc Blog Post 10 years 19 weeks ago
shout by unc Blog Post 10 years 19 weeks ago
shout by unc Blog Post 10 years 19 weeks ago
.TESTER-DirectX Renderer Blog Post 10 years 19 weeks ago
fluid-DirectX Renderer Blog Post 10 years 19 weeks ago
fluid-DirectX Renderer Blog Post 10 years 19 weeks ago
fluid-DirectX Renderer Blog Post 10 years 19 weeks ago
fluid-DirectX Renderer Blog Post 10 years 19 weeks ago
Preview (EX9.Texture)-... Blog Post 10 years 19 weeks ago
1-DirectX Renderer Blog Post 10 years 21 weeks ago
1-DirectX Renderer Blog Post 10 years 21 weeks ago
3-DirectX Renderer Blog Post 10 years 21 weeks ago
3-DirectX Renderer Blog Post 10 years 21 weeks ago
test3-DirectX Renderer Blog Post 10 years 22 weeks ago
test3-DirectX Renderer Blog Post 10 years 22 weeks ago
test3-DirectX Renderer Blog Post 10 years 22 weeks ago
test3-DirectX Renderer Blog Post 10 years 22 weeks ago
shout by unc Blog Post 10 years 22 weeks ago
shout by unc Blog Post 10 years 22 weeks ago
Preview (EX9.Texture)-... Blog Post 10 years 22 weeks ago
TESTER-DirectX Renderer Blog Post 10 years 22 weeks ago
TESTER-DirectX Renderer Blog Post 10 years 22 weeks ago
camblur-DirectX Renderer Blog Post 10 years 23 weeks ago
TESTER-DirectX Renderer Blog Post 10 years 23 weeks ago
TESTER-DirectX Renderer Blog Post 10 years 23 weeks ago
TESTER-DirectX Renderer Blog Post 10 years 23 weeks ago
TESTER-DirectX Renderer Blog Post 10 years 23 weeks ago
.TEST2-DirectX Renderer Blog Post 10 years 25 weeks ago
.TEST-DirectX Renderer Blog Post 10 years 25 weeks ago
.TESTER-DirectX Renderer Blog Post 10 years 25 weeks ago
.TESTER-DirectX Renderer Blog Post 10 years 25 weeks ago
.TESTER-DirectX Renderer Blog Post 10 years 25 weeks ago
.TESTER-DirectX Renderer Blog Post 10 years 25 weeks ago

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.


demos:http://pouet.net/groups.php?which=7522
videos/captures:http://vimeo.com/user1470568/videos
screenshot history of my shader coding experiments:

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anonymous user login

Shoutbox

~19d ago

manuel: very cool to generate matcap / cubemap for reflections https://cables.gl/p/pDCOCw

~19d ago

joreg: Join us for the 19th #vvvv meetup on November 11th: https://thenodeinstitute.org/event/19-worldwide-vvvv-meetup/

~29d ago

~2mth ago

joreg: @zaid please ask this in the forum: https://discourse.vvvv.org/

~2mth ago

zaid: how can i detect a changing spread in gamma? the old workflow with a change and select node isnt possible. cheers

~2mth ago

joreg: @dawoof such a question is probably better asked in the forum or chat

~2mth ago

dawoof: hey vvvvers, What are yall's fav depth-camera for body tracking? (dancing in this case) eyeing the ZED but the delivery time is long