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unc

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Registered since 31/10/07
Last seen never
Forum Profile unc

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.

Title Type Created date
Camera (Transform WASD) Contribution 2 years 45 weeks ago
Camera (Transform WASD) Contribution 2 years 45 weeks ago
Wave Simulation (DX11) Contribution 4 years 32 weeks ago
Camera (Transform WASD) Contribution 7 years 3 days ago
Camera (Transform WASD) Contribution 7 years 4 days ago
Camera (Transform WASD) Contribution 7 years 4 days ago
post-processing:... Contribution 7 years 18 weeks ago
post-processing:... Contribution 7 years 18 weeks ago
post-processing:... Contribution 7 years 18 weeks ago
post-processing:... Contribution 7 years 18 weeks ago
post-processing:... Contribution 7 years 18 weeks ago
post-processing:... Contribution 7 years 18 weeks ago
post-processing:... Contribution 7 years 18 weeks ago
post-processing: Glow Contribution 7 years 18 weeks ago
post-processing:... Contribution 7 years 18 weeks ago
post-processing: Glow Contribution 7 years 18 weeks ago
post-processing: Glow Contribution 7 years 19 weeks ago
post-processing: Glow Contribution 7 years 19 weeks ago
post-processing: Glow Contribution 7 years 19 weeks ago
post-processing: Glow Contribution 7 years 19 weeks ago
post-processing: Glow Contribution 7 years 19 weeks ago
post-processing: Glow Contribution 7 years 19 weeks ago

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.

Title Type Created date
Re: Transparent... Forum Reply 2 years 1 week ago
Re: Metallica for dx11 Forum Reply 2 years 36 weeks ago
Re: ComputeShader -... Forum Reply 3 years 16 weeks ago
Re: ComputeShader -... Forum Reply 3 years 16 weeks ago
Re: texture mapping a... Forum Reply 3 years 18 weeks ago
Re: operate on a spread... Forum Reply 3 years 18 weeks ago
Re: ParticlesGPU Library... Forum Reply 3 years 18 weeks ago
many nodes disappear... Forum Post 3 years 21 weeks ago
Re: Dx11 NRT image... Forum Reply 3 years 25 weeks ago
Re: simple shader... Forum Reply 3 years 29 weeks ago
Re: Why is DX11 so slow? Forum Reply 3 years 30 weeks ago
Re: DX11 vertexbuffer... Forum Reply 3 years 32 weeks ago
Re: Topographic mesh... Forum Reply 3 years 36 weeks ago
Re: front projected... Forum Reply 3 years 37 weeks ago
Re: point inside geometry Forum Reply 3 years 42 weeks ago
Re: MainLoop, vvvv time... Forum Reply 3 years 45 weeks ago
Re: colorchannelremap vs... Forum Reply 3 years 48 weeks ago
Re: colorchannelremap vs... Forum Reply 3 years 48 weeks ago
Re: RenderTarget (EX9.... Forum Reply 3 years 48 weeks ago
MonoFlop (Animation... Forum Post 3 years 49 weeks ago
Re: Performance drop... Forum Reply 3 years 50 weeks ago
Re: Blur and Alpha... Forum Reply 3 years 51 weeks ago
Re: Blur and Alpha... Forum Reply 3 years 51 weeks ago
Re: Indexed Geometry... Forum Reply 3 years 51 weeks ago
Re: Zip 2d/3d/4d outputs... Forum Reply 4 years 2 weeks ago
Zip 2d/3d/4d outputs... Forum Post 4 years 2 weeks ago
Re: Long shadow in Pixel... Forum Reply 4 years 2 weeks ago
Re: DX11 GPU fluid Forum Reply 4 years 4 weeks ago
Re: front projected... Forum Reply 4 years 5 weeks ago
hidden pin connections Forum Post 4 years 6 weeks ago
Re: quantization error/... Forum Reply 4 years 7 weeks ago
Re: DX11 GPU fluid Forum Reply 4 years 9 weeks ago
Re: DX11 GPU fluid Forum Reply 4 years 9 weeks ago
Re: DX11 GPU fluid Forum Reply 4 years 9 weeks ago
Re: dx11 - solid... Forum Reply 4 years 10 weeks ago
Re: GUI Refresh (and... Forum Reply 4 years 10 weeks ago
Re: dx11 - solid... Forum Reply 4 years 10 weeks ago
Re: GetSlice and IOBox (... Forum Reply 4 years 12 weeks ago
Re: hidden pin... Forum Reply 4 years 14 weeks ago
Re: hidden pin... Forum Reply 4 years 14 weeks ago
Re: BlurRadial3D (EX9)... Forum Reply 4 years 15 weeks ago
Re: InfiniteCity... Forum Reply 4 years 16 weeks ago
new MouseStates and NIL... Forum Post 4 years 16 weeks ago
Re: Zebrafy pixel shader Forum Reply 4 years 17 weeks ago
Re: Zebrafy pixel shader Forum Reply 4 years 18 weeks ago
Re: Long shadow in Pixel... Forum Reply 4 years 18 weeks ago
Re: MainLoop works... Forum Reply 4 years 18 weeks ago
MainLoop works... Forum Post 4 years 18 weeks ago
Re: not working some... Forum Reply 4 years 19 weeks ago
Re: not working some... Forum Reply 4 years 20 weeks ago

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by unc Blog Post 4 years 24 weeks ago
shout by unc Blog Post 4 years 50 weeks ago
shout by unc Blog Post 4 years 50 weeks ago
shout by unc Blog Post 4 years 50 weeks ago
shout by unc Blog Post 5 years 16 weeks ago
_test_Fractal_tp-DirectX... Blog Post 5 years 16 weeks ago
_test_Fractal-DirectX... Blog Post 5 years 16 weeks ago
shout by unc Blog Post 5 years 30 weeks ago
ss3d-DirectX Renderer Blog Post 6 years 1 week ago
ss3d-DirectX Renderer Blog Post 6 years 1 week ago
main-DirectX Renderer Blog Post 6 years 1 week ago
main-DirectX Renderer Blog Post 6 years 1 week ago
main-DirectX Renderer Blog Post 6 years 1 week ago
main-DirectX Renderer Blog Post 6 years 1 week ago
main-DirectX Renderer Blog Post 6 years 1 week ago
main-DirectX Renderer Blog Post 6 years 1 week ago
main-DirectX Renderer Blog Post 6 years 1 week ago
shout by unc Blog Post 6 years 9 weeks ago
shout by unc Blog Post 6 years 9 weeks ago
shout by unc Blog Post 6 years 9 weeks ago
.TESTER-DirectX Renderer Blog Post 6 years 9 weeks ago
fluid-DirectX Renderer Blog Post 6 years 9 weeks ago
fluid-DirectX Renderer Blog Post 6 years 10 weeks ago
fluid-DirectX Renderer Blog Post 6 years 10 weeks ago
fluid-DirectX Renderer Blog Post 6 years 10 weeks ago
Preview (EX9.Texture)-... Blog Post 6 years 10 weeks ago
1-DirectX Renderer Blog Post 6 years 11 weeks ago
1-DirectX Renderer Blog Post 6 years 11 weeks ago
3-DirectX Renderer Blog Post 6 years 12 weeks ago
3-DirectX Renderer Blog Post 6 years 12 weeks ago
test3-DirectX Renderer Blog Post 6 years 12 weeks ago
test3-DirectX Renderer Blog Post 6 years 12 weeks ago
test3-DirectX Renderer Blog Post 6 years 12 weeks ago
test3-DirectX Renderer Blog Post 6 years 12 weeks ago
shout by unc Blog Post 6 years 12 weeks ago
shout by unc Blog Post 6 years 12 weeks ago
Preview (EX9.Texture)-... Blog Post 6 years 12 weeks ago
TESTER-DirectX Renderer Blog Post 6 years 12 weeks ago
TESTER-DirectX Renderer Blog Post 6 years 12 weeks ago
camblur-DirectX Renderer Blog Post 6 years 13 weeks ago
TESTER-DirectX Renderer Blog Post 6 years 13 weeks ago
TESTER-DirectX Renderer Blog Post 6 years 13 weeks ago
TESTER-DirectX Renderer Blog Post 6 years 13 weeks ago
TESTER-DirectX Renderer Blog Post 6 years 13 weeks ago
.TEST2-DirectX Renderer Blog Post 6 years 15 weeks ago
.TEST-DirectX Renderer Blog Post 6 years 15 weeks ago
.TESTER-DirectX Renderer Blog Post 6 years 15 weeks ago
.TESTER-DirectX Renderer Blog Post 6 years 15 weeks ago
.TESTER-DirectX Renderer Blog Post 6 years 15 weeks ago
.TESTER-DirectX Renderer Blog Post 6 years 15 weeks ago

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.


demos:http://pouet.net/groups.php?which=7522
videos/captures:http://vimeo.com/user1470568/videos
screenshot history of my shader coding experiments:

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anonymous user login

Shoutbox

~2d ago

mrboni: Anyone know where I can get an Etherdream ILDA unit in the UK / West Europe delivery this week?https://ether-dream.com/

~3d ago

tobyk: @catweasel Re:KiNet yes, its pretty similar to artnet but with some different magic numbers. I can send you what I've used before.

~4d ago

microdee: @Hadasi: "read the field manual" I knew a slightly more explicit version of that abbreviation :D

~5d ago

Hadasi: Seemingly, many of the best approaches are right there in vvvv (click node, press F1)

~5d ago

maarja: anyone in Mexico City up for a beer?

~6d ago

andresc4: @motzi nice! , @catweasel at the moment Im using spot to ndi, but its quite cpu consuming

~6d ago

andresc4: If you have a old Futaba Radio you can use it in vvvv. I just uploaded a simple contribution

~6d ago

catweasel: Has anyone worked with KiNet (colour kinetics network protocol)?