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unc

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Registered since 31/10/07
Last seen never
Forum Profile unc

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.

Title Type Created date
Camera (Transform WASD) Contribution 1 year 20 weeks ago
Camera (Transform WASD) Contribution 1 year 20 weeks ago
Wave Simulation (DX11) Contribution 3 years 7 weeks ago
Camera (Transform WASD) Contribution 5 years 27 weeks ago
Camera (Transform WASD) Contribution 5 years 28 weeks ago
Camera (Transform WASD) Contribution 5 years 28 weeks ago
post-processing:... Contribution 5 years 45 weeks ago
post-processing:... Contribution 5 years 45 weeks ago
post-processing:... Contribution 5 years 45 weeks ago
post-processing:... Contribution 5 years 45 weeks ago
post-processing:... Contribution 5 years 45 weeks ago
post-processing:... Contribution 5 years 45 weeks ago
post-processing:... Contribution 5 years 45 weeks ago
post-processing: Glow Contribution 5 years 45 weeks ago
post-processing:... Contribution 5 years 45 weeks ago
post-processing: Glow Contribution 5 years 46 weeks ago
post-processing: Glow Contribution 5 years 46 weeks ago
post-processing: Glow Contribution 5 years 46 weeks ago
post-processing: Glow Contribution 5 years 46 weeks ago
post-processing: Glow Contribution 5 years 46 weeks ago
post-processing: Glow Contribution 5 years 46 weeks ago
post-processing: Glow Contribution 5 years 46 weeks ago

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.

Title Type Created date
Re: Transparent... Forum Reply 28 weeks 3 days ago
Re: Metallica for dx11 Forum Reply 1 year 11 weeks ago
Re: ComputeShader -... Forum Reply 1 year 44 weeks ago
Re: ComputeShader -... Forum Reply 1 year 44 weeks ago
Re: texture mapping a... Forum Reply 1 year 45 weeks ago
Re: operate on a spread... Forum Reply 1 year 45 weeks ago
Re: ParticlesGPU Library... Forum Reply 1 year 45 weeks ago
many nodes disappear... Forum Post 1 year 49 weeks ago
Re: Dx11 NRT image... Forum Reply 2 years 3 days ago
Re: simple shader... Forum Reply 2 years 4 weeks ago
Re: Why is DX11 so slow? Forum Reply 2 years 5 weeks ago
Re: DX11 vertexbuffer... Forum Reply 2 years 7 weeks ago
Re: Topographic mesh... Forum Reply 2 years 12 weeks ago
Re: front projected... Forum Reply 2 years 13 weeks ago
Re: point inside geometry Forum Reply 2 years 18 weeks ago
Re: MainLoop, vvvv time... Forum Reply 2 years 21 weeks ago
Re: colorchannelremap vs... Forum Reply 2 years 23 weeks ago
Re: colorchannelremap vs... Forum Reply 2 years 23 weeks ago
Re: RenderTarget (EX9.... Forum Reply 2 years 23 weeks ago
MonoFlop (Animation... Forum Post 2 years 25 weeks ago
Re: Performance drop... Forum Reply 2 years 26 weeks ago
Re: Blur and Alpha... Forum Reply 2 years 26 weeks ago
Re: Blur and Alpha... Forum Reply 2 years 26 weeks ago
Re: Indexed Geometry... Forum Reply 2 years 26 weeks ago
Re: Zip 2d/3d/4d outputs... Forum Reply 2 years 29 weeks ago
Zip 2d/3d/4d outputs... Forum Post 2 years 29 weeks ago
Re: Long shadow in Pixel... Forum Reply 2 years 29 weeks ago
Re: DX11 GPU fluid Forum Reply 2 years 31 weeks ago
Re: front projected... Forum Reply 2 years 32 weeks ago
hidden pin connections Forum Post 2 years 33 weeks ago
Re: quantization error/... Forum Reply 2 years 34 weeks ago
Re: DX11 GPU fluid Forum Reply 2 years 37 weeks ago
Re: DX11 GPU fluid Forum Reply 2 years 37 weeks ago
Re: DX11 GPU fluid Forum Reply 2 years 37 weeks ago
Re: dx11 - solid... Forum Reply 2 years 37 weeks ago
Re: GUI Refresh (and... Forum Reply 2 years 37 weeks ago
Re: dx11 - solid... Forum Reply 2 years 37 weeks ago
Re: GetSlice and IOBox (... Forum Reply 2 years 40 weeks ago
Re: hidden pin... Forum Reply 2 years 41 weeks ago
Re: hidden pin... Forum Reply 2 years 42 weeks ago
Re: BlurRadial3D (EX9)... Forum Reply 2 years 43 weeks ago
Re: InfiniteCity... Forum Reply 2 years 43 weeks ago
new MouseStates and NIL... Forum Post 2 years 44 weeks ago
Re: Zebrafy pixel shader Forum Reply 2 years 45 weeks ago
Re: Zebrafy pixel shader Forum Reply 2 years 45 weeks ago
Re: Long shadow in Pixel... Forum Reply 2 years 45 weeks ago
Re: MainLoop works... Forum Reply 2 years 45 weeks ago
MainLoop works... Forum Post 2 years 45 weeks ago
Re: not working some... Forum Reply 2 years 47 weeks ago
Re: not working some... Forum Reply 2 years 47 weeks ago

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by unc Blog Post 2 years 51 weeks ago
shout by unc Blog Post 3 years 25 weeks ago
shout by unc Blog Post 3 years 25 weeks ago
shout by unc Blog Post 3 years 25 weeks ago
shout by unc Blog Post 3 years 43 weeks ago
_test_Fractal_tp-DirectX... Blog Post 3 years 44 weeks ago
_test_Fractal-DirectX... Blog Post 3 years 44 weeks ago
shout by unc Blog Post 4 years 5 weeks ago
ss3d-DirectX Renderer Blog Post 4 years 28 weeks ago
ss3d-DirectX Renderer Blog Post 4 years 28 weeks ago
main-DirectX Renderer Blog Post 4 years 29 weeks ago
main-DirectX Renderer Blog Post 4 years 29 weeks ago
main-DirectX Renderer Blog Post 4 years 29 weeks ago
main-DirectX Renderer Blog Post 4 years 29 weeks ago
main-DirectX Renderer Blog Post 4 years 29 weeks ago
main-DirectX Renderer Blog Post 4 years 29 weeks ago
main-DirectX Renderer Blog Post 4 years 29 weeks ago
shout by unc Blog Post 4 years 37 weeks ago
shout by unc Blog Post 4 years 37 weeks ago
shout by unc Blog Post 4 years 37 weeks ago
.TESTER-DirectX Renderer Blog Post 4 years 37 weeks ago
fluid-DirectX Renderer Blog Post 4 years 37 weeks ago
fluid-DirectX Renderer Blog Post 4 years 37 weeks ago
fluid-DirectX Renderer Blog Post 4 years 37 weeks ago
fluid-DirectX Renderer Blog Post 4 years 37 weeks ago
Preview (EX9.Texture)-... Blog Post 4 years 37 weeks ago
1-DirectX Renderer Blog Post 4 years 39 weeks ago
1-DirectX Renderer Blog Post 4 years 39 weeks ago
3-DirectX Renderer Blog Post 4 years 39 weeks ago
3-DirectX Renderer Blog Post 4 years 39 weeks ago
test3-DirectX Renderer Blog Post 4 years 40 weeks ago
test3-DirectX Renderer Blog Post 4 years 40 weeks ago
test3-DirectX Renderer Blog Post 4 years 40 weeks ago
test3-DirectX Renderer Blog Post 4 years 40 weeks ago
shout by unc Blog Post 4 years 40 weeks ago
shout by unc Blog Post 4 years 40 weeks ago
Preview (EX9.Texture)-... Blog Post 4 years 40 weeks ago
TESTER-DirectX Renderer Blog Post 4 years 40 weeks ago
TESTER-DirectX Renderer Blog Post 4 years 40 weeks ago
camblur-DirectX Renderer Blog Post 4 years 40 weeks ago
TESTER-DirectX Renderer Blog Post 4 years 41 weeks ago
TESTER-DirectX Renderer Blog Post 4 years 41 weeks ago
TESTER-DirectX Renderer Blog Post 4 years 41 weeks ago
TESTER-DirectX Renderer Blog Post 4 years 41 weeks ago
.TEST2-DirectX Renderer Blog Post 4 years 42 weeks ago
.TEST-DirectX Renderer Blog Post 4 years 42 weeks ago
.TESTER-DirectX Renderer Blog Post 4 years 42 weeks ago
.TESTER-DirectX Renderer Blog Post 4 years 42 weeks ago
.TESTER-DirectX Renderer Blog Post 4 years 42 weeks ago
.TESTER-DirectX Renderer Blog Post 4 years 42 weeks ago

This is a list of contributions to the website made by user unc. Every revision of a content type created will show up seperately here.


demos:http://pouet.net/groups.php?which=7522
videos/captures:http://vimeo.com/user1470568/videos
screenshot history of my shader coding experiments:

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anonymous user login

Shoutbox

~10h ago

herbst: Hellö - does someone have a RealSense R200 or SR300 in Germany that could be bought or rented for two weeks?

~22h ago

joreg: @mrboni, thanks i filed us a bug

~2d ago

mrboni: @ joreg - i sent you a patch

~2d ago

dottore: reg video signal extension: I made a post collecting all your inputs https://goo.gl/auJGWn cheers

~2d ago

elektromeier: windows gesture nodes work just with dx9?

~2d ago

catweasel: Hd SDI, you can get HDMI-> SDi convertors easily, and BNC will run 100's of meters

~2d ago

dottore: Tnx guys

~3d ago

robotanton: @dottore: a friend of mine (mfx) suggested a pair of Kramer TP-580 transmitters and a HDBaseT cable. 4K at 100m.

~3d ago

manuel: @dottore it has to be 6G-SDI to handle 4k