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demo 53 effect 135 misc 42 module 188 pack 21 plugin 148 tool 61 tutorial 27

2d 15 3d 15 3d mapping 2 ableton-live 2 agents 2 Akai 3 align 2 analysis 2 Android 3 animation 13 APC40 2 api 3 application 2 arduino 10 art-net 3 astronomy 2 audio 2 audio reactive 3 automata 2 automate 2 b-spline 2 background 4 BlackMagic 2 Blender 2 blur 5 boids 3 box2d 3 boygroup 2 BRDF-texture 2 buffer 3 bullet 4 button 3 calibration 2 camera 11 chaos 2 character 2 circle 2 clock 6 cmake 2 collision 2 collision detection 2 color 6 color correction 2 compute shader 6 contour 3 contrast 3 control 2 controller 6 cubemap 3 curve 2 damper 2 data 2 dataflow 2 dds 3 debug 3 deffered 2 delaunay 4 demo 2 depth 5 depthbuffer 2 design 3 device 15 Devices 2 dictionary 2 directional-light 4 directx 3 dispersion 2 displacement 4 Distance 2 distortion 2 dmx 14 documentation 2 dx11 48 dx9 2 dx9/ex9 5 Dynamic Plugin 3 edge 2 editor 2 effect 13 emitter 2 encode 2 environment-map 6 ethernet 2 face tracking 2 fantastick 4 feedback 2 ffmpeg 2 fft 3 file 3 filter 4 fire 2 Firmata 3 fixture 4 flocking 2 force 2 fractal 8 Freeframe 4 fresnel 3 fulldome 2 fun 3 G-Code 2 game 4 geometry 8 gesture 4 glitch 3 glsl 2 gpu 9 graph 2 grasshopper 2 grid 3 GUI 13 hair 2 hardware 3 hid 7 hlsl 7 homography 3 HTML 5 HTTP 3 id 3 Image 2 Image Player 2 index 3 input 3 interface 2 IoT 2 ip 2 iphone 3 javascript 2 json 3 keyboard 4 keyframe 3 kinect 9 kinect2 5 Kontrolleur 3 Korg Nano Kontrol 2 laser 3 leap 2 learning 2 led 3 lfo 2 line 6 map 2 mapping 7 material 6 math 2 max4live 2 mesh 10 mesh generator 2 midi 17 Midi devices 3 MidiMapper 3 Module 6 motion 2 motor 3 mouse 4 movement 2 mp3 2 mqtt 2 MRE 2 multiscreen 3 multitouch 9 NAudio 3 network 15 node10 5 node13 12 node15 8 noise 6 normal-map 2 normals 2 object 2 obsolete 3 oculus 4 openCV 4 opengl 2 orbits 3 organic 2 osc 17 pack 4 paint 2 Paper 3 parametric 2 particle 2 particles 11 ParticlesGPU 2 patch 3 patchlet 2 pattern 2 physics 8 pick color 2 pipet 2 pixelshader 10 Play 2 Playback 3 plugin 5 point 2 Point Cloud 2 point-light 10 polygon 5 post 3 post-processing 4 preset 3 print 2 project 3 projection 2 Projection Mapping 3 projection-mapping 8 projector 3 projector calibration 2 pstools 2 queue 2 radio 2 random 3 raycasting 2 raymarching 4 reaktor 3 Record 4 reflection 6 remote 3 remote control 2 resolume 2 rfid 2 rgb 2 rhino3d 2 rs232 5 saitek 2 score 2 screenshot 2 script 2 select 2 sensor 3 shader 21 shadow 8 shell 2 skeleton 2 Slider 2 slitscan 2 smoke 2 smooth 2 soft edge 2 softedge 3 sound 3 space 2 sphere 3 spline 3 spread 5 spreads 7 ssao 3 standalone 2 stereoscopy 2 streaming 2 string 10 svvvvitcher 3 swarm 2 system 3 table 2 Tablet 2 tag 2 tcp 2 text 6 texture 16 Texture Coordinates 2 TextureFX 4 tfx 3 time 7 timeline 5 timer 3 Todomap 2 tools 2 touch 5 touchosc 2 tracking 6 transform 5 transition 2 trautner 2 triangulation 3 tutorial 9 tween 2 twitter 3 udp 7 utility 4 UV 2 value 5 vertex-shading 3 video 8 video playback 2 visualization 2 VisualStudio 2 vive 2 vjing 7 vlc 4 vnc 2 voronoi 2 VR 3 vvvv 8 watchdog 3 waves 3 websocket 2 wiki 2 window 2 windows 2 workshop 7 xml 3

Last Change

Content

Use datas from an excel file in your patches 

17h ago
mburk

lambSkin

A lambertian-like surface appropriate for soft translucent materials like skin 

22h ago
dEp

Morphology

A shader that implements morphological image processing techniques through convo... 

Draw In 3d Space using splines, grids, particles with VR Controllers. 

MachineLearning algorithms for VVVV 

3d ago
matka

superphong

Superphong - PBR, Materials, Mutliple Lights, Shadows 

A tool to trigger events over OSC using the pointcloud processing from kinect. 

Glass shader with fresnel reflection and refractive dispersion. 

Nodes for XEF recording and playback utilizing Microsoft Kinect Tools APIs for w... 

Interfaces Valve's OpenVR runs with Oculus Rift and HTC Vive 

using kontrolleur to save and recall presets of your patches 

Use Google Cardboard and an Android smartphone to view your renderer in 3d thru ... 

A grandiose, elegant and GPU accelerated ray casting collision detection tool. 

a little example on how to use kinect v2 face (not really complete, and not very... 

Nodes to handle a graph data structure 

DirectX 11 Nodes pack 

Simulation of departures airport table to be used in your project! 

Edit geometry on GPU 

Deform Objects by Points and Edges: auto-magic rigging of 2d and 3d meshes 

17d ago
microdee

vpm

A vvvv package manager 

Preview release or the vvvv audio engine 

Nodes and utils wrapping OpenCV (via EmguCV) for Kinect and camera hacking, by K... 

сontrol Canon EOS cameras 

A Quality Tetrahedral Mesh Generator and a 3D Delaunay Triangulator 

A 2d Quality Mesh Generator and Delaunay Triangulator 

Force directed graph layout 

visual finite state machine 

A comprehensive particle library that supports kinect 1 & kinect 2 

28d ago
joreg

badMapper

Simple projection mapping for flat surfaces 

Midi file reader and pianoroll 

anonymous user login

Shoutbox

~8h ago

mrboni: As if by magic :)

~10h ago

joreg: @StiX supa blog, thanks, keep'em coming!

~11h ago

joreg: @mediadog please elaborate in the forum..

~11h ago

tmp: @mrboni yes if you can wait one or two more weeks

~13h ago

mrboni: did a dx11 buffer renderer ever appear that allows to render to multiple buffers?

~13h ago

mediadog: So with 50beta*, did .csproj path define change from $(VVVV45)? Can there be just $(VVVV) that won't?

~14h ago

david: patchers, vl nerds, coders wanted. write us.. http://nsynk.de/jobs

~23h ago

StiX: https://medium.com/@borisvitzek/animation-workflow-and-rendering-in-vvvv-4ad2550b97c#.fycjkxjff blog about my animation rendering workflow in vvvv! feat. emehshe, vaudio, noodles, ...

~1d ago