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GetDimensions (DX11.Texture) 

select and transform objects directly inside renderer window 

2mth ago
Meierhans

badMapper

Simple projection mapping for flat surfaces 

2mth ago
tobyk

VL.RogueSharp

2D Pathfinding and Field Of View 

A simple standalone launcher for VVVV Gamma 

Powerful GPU video playback solution 

download 64bit version | 32bit version | 4753 downloads 13 comments

Simple GUI for MS Texconv using DirectXTex to batch convert image stacks. 

4mth ago
dottore

moscow_lava

Lava Effect by Sergey A. Makovkin 

Preview release or the vvvv audio engine 

depth of field effect 

Transform node for sprite animation playback 

Non Realtime rendering for Stride 

6mth ago
mediadog

mp.dx

General purpose helper pack 

Interfaces Valve's OpenVR runs with Oculus Rift and HTC Vive 

7mth ago
eps

VL.IO.Net.Email

Simple vl and vvvv nodeset to send and list emails 

reads all texture stream from orbbec astra device 

Enttec DMX USB Pro MkII module 

I use the room inside the box for audio-reactive fractal-visuals 

10mth ago
tgd

Boids 3D

implemention of 3D steering and flocking behavior 

A comprehensive particle library that also supports kinect 1 & kinect 2 

A setting file parser for standard .net .config files 

12mth ago
systray27

Struct

lightweight quasi datastructure 

VJing setup with generative examples, postFX and a complete composition system 

Save textures from DX11 in background threads 

wm_pointer implementation: unifies mouse, touch & pen with gestures and touc... 

Send one universe to openDMX Devices (and DIY FTD2xx Adapters) 

1yr ago
ggml

Gea.NaiveGPU

Naive physics simulation on GPU 

DX11 point sprites for SDSL 

anonymous user login

Shoutbox

~2d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~15d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~15d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~16d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~17d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~17d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~18d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~18d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~25d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~1mth ago

schlonzo: finally fixed in 4.8 nice1