Customers and vendors enter the store at their own risk! The vvvv group cannot be held responsible for any claims. For more details read Introducing: The Store
DX11.ParticlesAuthor: tmp This pack is a collection of tools and techniques to handle a lot of particles on the GPU. It also includes tools for dealing with depth cameras like Kinect 1 or 2. Download |
vvvv-MessageAuthor: velcrome of intolight This node pack defines a new Message data link and c# type. Its primary purpose is to help you retain data and performance control if your vvvv project turns bigger than expected, without adding redundant and confusing links. Message can help to establish communication between threads or even other applications. Download |
DX11 Imagesequence PlayerAuthor: NSYNK Gesellschaft für Kunst und Technik mbH, arturo Ultra-HighEnd video playback performance for vvvv / dx11. The player is designed to deliver the highest bandwidth of uncompressed and block-compressed image sequences. It copies image data directly to GPU memory and does all byteswizzling and padding in computeshaders, no CPU involved. The data rate is limited only by memory bandwidth and bus speed. With the right hardware more than 2x 4Kp60 of uncompressed video is possible, which means data rates of up to 5GB/sec. Threads are completely decoupled, leaving the v4 mainloop untouched even of the heaviest data streams. Supported Formats: |
OptiTrack MotiontrackingAuthor: NSYNK Gesellschaft für Kunst und Technik mbH, Nils Weger Nodeset to read data about markers, rigid bodys and tracking statistics from an Optitrack Motive server. Contact us to receive a download link. To obtain a free version, please submit a short project description. |
DX11 BlackmagicDesign Decklink VideoInAuthor: NSYNK Gesellschaft für Kunst und Technik mbH, vux After literallly hundreds of hours of development and testing this is finally a videocapture soultion we consider safe to use across all scenarios. No queing up of frames with high GPU / high CPU or heavily mixed loads. Mainloop jitter doesn’t cause framedrops. Use multiple inputs and multiple cards at the same time. Implicit or explicit colorspace conversion. |
Demolition Media Hap PlayerAuthor: lev of Demolition Studios Powerful GPU video playback solution. Specially developed to smoothly play tons of videos within vvvv/dx11. |
Content Management SystemAuthor: u7angel of wirmachenbunt Enter the exciting world of content management ;) Buy License for commercial use. |
^
anonymous user login
~3d ago
~10d ago
~10d ago
~11d ago
~24d ago
~1mth ago
~1mth ago
~1mth ago
~1mth ago
~2mth ago