» Demolition Media Hap Player
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Demolition Media Hap Player

plugin gpu Playback video dx11
Credits: m-box, vux, tonfilm, eno, kbln

about

Features

  • Hardware accelerated (Nvidia/ATI/Intel graphics cards)
  • Hap formats: Hap, Hap Q, Hap Alpha, Hap Q Alpha
  • Containers: mov (preferred), avi
  • No external codecs installation needed
  • DirectX 11 video texture output
  • Plays videos with alpha transparency
  • Reverse playback
  • Fully spreadable and dynamic
  • Async open/close (almost not affecting mainloop if number of videos is not insane)
  • 4k@120fps, 8k@60fps, 10k@30fps (limit is only your PC capabilities)
  • VAudio-enabled (multichannel sound supported)
  • 64-bit and 32-bit

License

Free for non-commercial use.
License needed for commercial use.
Companies: 200€ per project per machine
Individual: 100€ per project per machine
Purchase via e-mail

Requirements:

  1. vvvv >= 45beta34.2
  2. dx11 pack >= 1.0.0
  3. VAudio pack for audio output (optional)

Installation

Unzip and copy "packs" folder to your vvvv root folder

How to encode videos

To play videos you would need to re-encode them to Hap first
Encoding tips (pdf) Additional

Hap encoder for Adobe CC: github

(NEW) A faster/better quality commercial Hap encoder available now: Jokyo Hap Encoder

FAQ

  • Q: How to achieve the maximum performance out of the player?
  • A: Try encoding without 2nd stage compression. You can save CPU time with that, at the cost of higher data-rate (it also depends on the content) -- your SSD should be fast! Add "-compressor none" to the FFmpeg arguments. I've managed to play 10k@50fps with this approach on my laptop.
  • Q: I want to drive the playback with the frame index/LFO/external clock/sync playback on several machines
  • A: There is such plugin version (non-public - for commercial projects only). Contact e-mail
  • Q: What about reverse playback
  • A: Yes!
  • Q: I've exported the video from After Effects with audio track. It isn't being played nicely by hap player
  • A: The audio from AE is heavy. Please re-encode with FFmpeg using the "-vcodec copy" option (will only process the audio stream, leaving video frames as is). It will be played fine then.
  • Q: I have a Windows 7 machine, and all the hap player nodes are red.
  • A: You're in a bad situation. Try 64-bit plugin version, or upgrade to a newer Windows version (8.1 is enough)

Changelog

2020-03-14

  1. Reverse playback
  2. Smooth looping. No hiccups at the start of new loop — whether you have the start/end frames set or not!
  3. Better playback speed control
  4. Multi-channel audio support
  5. Async open/close (almost not affecting mainloop if number of videos is not insane)
  6. Improved stability and performance in some cases
  7. Slightly less modular design. All the old nodes are still there, but now have “Deprecated” suffix in their names. You need to update them from the node browser in order for the old patches to work. New suggested nodes are HapPlayer/HapPlayerState. Async open works only there. HapAudio remains alive
  8. Extra output pins with some useful info
  9. (NEW) A better frame-precise playback control is available now for commercial projects (contact via e-mail)

2017-06-20

  1. Experimental support of non-multiple of 2 video resolutions
  2. Accurate computation of the current frame index
  3. The image queue size was increased to 10 frames/100Mb, which gives slightly better performance in some cases
  4. Don't seek to the start when the playback is finished
  5. Loop pin of HapAudioClock now accepts a boolean (on/off)
  6. Fix Opened/Playing outputs of HapState: don't reset to false when opening a single video from the input Path spread
  7. HapReaderNode: make number of ouput slices equal to maximum slicecount of (Path, Open) input spreads
  8. You can open one video multiple times, or open a video using arbitrary Open slice, without opening all the slices prior to it in the Open spread
  9. Now works with vvvv 45beta34.2
  10. download

    64bit

    VVVV.DemolitionMedia.Hap_v02_beta6_x64.zip
    24.07.20 [14:18 UTC] by lev | 287 downloads
    Multichannel sound, async open, reverse playback, other improvements
    Show 1 older revisions

    Older Revisions

    VVVV.DemolitionMedia.Hap_v01_x64.zip
    27.06.17 [17:26 UTC] by lev | 2133 downloads

    32bit

    VVVV.DemolitionMedia.Hap_v01_x86.zip
    27.08.17 [17:24 UTC] by lev | 733 downloads

Aurel 30/06/2017 - 11:42

Hi, is there any plugin or codec needed ?
I can not open any mp4 or mov video...
TTY said :

ERR : Exception occured in TMPluginWrapperNode.Evaluate
00:03:41 ERR : COM object that has been separated from its underlying RCW cannot be used.

lev 30/06/2017 - 22:44

Aurel To use this player, you need to convert your videos to Hap first! Take a look here how to do it: demolition-media-hap-player#How to encode videos

drehwurm 01/07/2017 - 22:26

Just tested it. It's great, @lev !

isdzaurov 07/07/2017 - 11:05

Лев ты просто тигр =)

colorsound 26/01/2018 - 18:06

Hi, in new v4 50beta35.8 the 32 bits version of the plug seem not to work i get red nodes. any idea or fix ? btw congrats for the nice plug ¡¡, cheers

colorsound 09/02/2018 - 10:23

how do you play audio as well with this goody ?

https://discourse.vvvv.org/t/hap-player-audio-playback/16089

Takuma 04/08/2018 - 11:40

Im playing around (testing) with this plugin. When i load multiple footage (~20 full HD) using Dir, the CPU usage jumps up to 100%. Got 1080Ti working as a GPU but this only goes 30%. is there a way to avoid High CPu Usage?

aigore16 14/03/2020 - 17:11

Hello! Great tool to pull up video resolution playback!
I'm struggling getting 5.1 audio from a 7680x1080 mov file.
Sound is encoded in aac and video in hap from ffmpeg. The file plays well in other software but in vvvv the sound slice count is 2 instead of 6. Any ideas?

idab 16/03/2020 - 12:25

@aigore16: have a look at the new beta version that has multichannel audio support.

https://discourse.vvvv.org/t/demolition-media-hap-new-version-is-coming-testers-needed/17852/13

anonymous user login

Shoutbox

~6d ago

~6d ago

joreg: @jib watch this howto manage items in a spread for a start: https://youtu.be/tiFLGTrDagc

~7d ago

jib: Hi guys ! in Gamma, what's the way to do things that Buffer node does in Beta ?

~7d ago

david: Reminder: vvvv meetup is starting in 10 mins. https://www.youtube.com/watch?v=LzqaoN7QCSg

~9d ago

joreg: Reminder: 6th worldwide #vvvv meetup tomorrow, Nov 24: 6.-worldwide-vvvv-meetup with presentations by u7angel and team, texone and baxtan

~11d ago

tonfilm: That's going to be interesting, let's hope Intel is doing something similar: https://www.tomshardware.com/news/amd-allows-SAM-on-nvidia-gpus

~12d ago

neuston: THX @joreg and sorry for late reply as I left vl for a while. I've responded to related (UI performance issues) thread, no worry

~13d ago

~16d ago

schack: I need some help and hints to realise Text-To-Speech within beta 40 x64!!! THX