» vvvv - a multipurpose toolkit
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vvvv - a multipurpose toolkit

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vvvv is a hybrid graphical/textual programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. Responsible for its development is the vvvv group.

vvvv is free for non-commercial use,
commercial use requires a license.

For a detailed overview of vvvvs features read the Propaganda or see some Screenshots of vvvv for a basic understanding of what you are dealing with here. People also seem to be interested in what the faq vvvv might mean.


Above you see a slideshow of screenshots posted by users of vvvv.

vvvv news & dates

Schmiede:12 ZERO
13/09/2012 (All day), Austria
posted on 15.05.12

gallery

Stroon & Stix_preview
posted on 05.04.12
Magic and Storytelling
posted on 30.03.12
Staub Leben
posted on 27.03.12
Ben, grande forme
posted on 18.03.12

more projects...


If you don't want to register but still want to follow all the changes on vvvv.org you can subscribe to a complete RSS feed that informs you about all activities on this site.

Shoutbox

~6h ago

pdubost: Some red nodes in the Box2D help patches (ApplyForce for instance), anyone has had the problem ?

~9h ago

microdee: @unti: i use Pillow (EX9.Texture Source) for that

~10h ago

unti: to easy... using a linear spread with hsl and dynamic texture does the job :D sorry

~10h ago

unti: any ideas on how to do a vignette like gradient? seems like the gradient(texture source) node used with a segment doesnt do the job

~18h ago

leinwandler: haha, its more theoretical... but with something like that: http://www.datapath.co.uk/products/wall-controller-systems/vision800

~18h ago

elektromeier: leinwandler. did a machine with 24 full hd outputs. 4 renderers with 11520x1050 each. works. no idea how you do 50x xga...

~18h ago

leinwandler: or any limits :-O ??

~18h ago

leinwandler: hey freaks.if i have a really big win7desktop over maybe 50xga-outputs. it is possible to create such a big fullscreenrenderer?

~19h ago

m9dfukc: @catweasel - yeah or a spot with a slightly diverging lens and enough distance? ... sorry for spamming

~21h ago

catweasel: You'll need a lamp with a parabolic mirror >1m I don't think such a thing exists!