» vvvv - a multipurpose toolkit
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vvvv - a multipurpose toolkit

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vvvv is a hybrid visual/textual live-programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. Responsible for its development is the vvvv group.

vvvv is free for non-commercial use,
commercial use requires a license.

For a detailed overview of vvvvs features read the Propaganda or see some Screenshots of vvvv for a basic understanding of what you are dealing with here. People also seem to be interested in what the faq vvvv might mean.


Above you see a slideshow of screenshots posted by users of vvvv.

vvvv news & dates

Point of Views at the Synagogue
10/08/2014 - 19:00, Italy
posted on 19.08.14

gallery

Affinity / Afinidad
posted on 13.08.14
THE COMEDY OF ERRORS
posted on 10.08.14
To Be Reproduced 2014
posted on 31.07.14
Light Barrier [2014]
posted on 16.07.14

more projects...


If you don't want to register but still want to follow all the changes on vvvv.org you can subscribe to a complete RSS feed that informs you about all activities on this site.

Shoutbox

~13h ago

microdee: @mrboni: try the help patches next to the dll

~13h ago

joreg: @apnoe try the Lumax (Devices) node (only in x86 builds)

~15h ago

mrboni: @microdee - just dragged the dll into b32.1

~17h ago

apnoe: anyone some experience with v and ilda / laser controlling? is it possible to send to an usb / ilda interface from v?

~17h ago

fleg: open call still open till friday. international arists are invited to apply! bit.ly/1rRXI1R

~1d ago

microdee: @mrboni: storing-and-setting-paramters can you link the patch here? probably i forgot to reset the stream somewhere

~1d ago

mrboni: @stix - is a workaround but you can split the dx11 geometry using a gsfx in here dx11-modules-and-shaders-addition-ii and rebuild as dx9

~1d ago

mrboni: @microdee - cant find the thread for some reason, but your rawobject.dll aint working- "Unable to read beyond the end of the stream"

~2d ago

StiX: alternative to intersect nodes in dx11?

~2d ago