» vvvv - a multipurpose toolkit
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vvvv - a multipurpose toolkit

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vvvv is a hybrid visual/textual live-programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. Responsible for its development is the vvvv group.

vvvv is free for non-commercial use,
commercial use requires a license.

For a detailed overview of vvvvs features read the Propaganda or see some Screenshots of vvvv for a basic understanding of what you are dealing with here. People also seem to be interested in what the faq vvvv might mean.

Above you see a slideshow of screenshots posted by users of vvvv.

vvvv news & dates

Taller de Arte Electrónico y Programación con VVVV
15/10/2015 - 16:00, Mexico
posted on 06.10.15
11/10/2015 - 14:00, Germany
posted on 02.10.15


Unknown Forms of Face
posted on 30.09.15

more projects...

If you don't want to register but still want to follow all the changes on vvvv.org you can subscribe to a complete RSS feed that informs you about all activities on this site.


~8h ago

hyeena: Looking for Kinect fire particle patch to play around with. Fromhell patch did not work out (black render window).

~15h ago

graphicuserinterface: would be cool if the vvvv windows apear in task view..

~1d ago

~1d ago

joreg: @solid: the DX11 pack comes with a node called MeasureText that will get you the total extent of a text..start from there..

~1d ago

joreg: @solid: the link was only for rect really..

~1d ago

Solid_dan: Ty @joreg. You brought some thoughts, but still no idea how to wrap it in circle (using translate node?)

~2d ago

joreg: @Solid_dan see: automatic-word-wraps

~2d ago

Solid_dan: Hi! Is it possible to put text in geometry boundaries? (like quad or poly)

~3d ago