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Audio

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Introduction

When dealing with audio in vvvv you have to choose between the nodes in the categories listed to the right.

All worlds have their advantages and drawbacks and they don’t interoperate.

Frankly speaking, vvvv is not focused on audio processing. For maximum flexibility in handling sound you'd probably want to get dirty with Pure Data.

  • DShow9: Native audio processing nodes in the DShow9 category are based on DirectShow.

  • VAudio: The VVVV.Audio pack gives the most flexible and transparent routing options along with strong VST and ASIO driver support.

  • Bass: Nodes of this category are based on the Bass audio library. The Bass nodes are contributed by vux and are coming with the addonpack.

  • irrKlang: vvvv support of the irrKlang 2d/3d sound library. The Irrklang node is contributed by sanch and is coming with the addonpack.

Content

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This is the landing page of the category Audio

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Shoutbox

~1d ago

joreg: @barbarerik maybe this one helps: vvvv-beta\girlpower\VL\Curves\SplineTree

~2d ago

barbarerik: Can somebody point me to example how to Bezier in Gamma? some example of how to connect nodes. Thanks

~2d ago

karistouf: @joreg, thank you

~2d ago

joreg: @karistouf there are no freeframes in x64 but you can use Contours via VL.OpenCV in VL!

~2d ago

karistouf: is there any contour.dll (FreeFrame) in x64 ? thank you

~4d ago

joreg: @qoupas i'm afraid this is a rather unspecific question. please start a forum thread with more details so we can help you.

~4d ago

qoupas: Hi, which nodes to use to parse real time data from a webpage ?

~9d ago

joreg: Happy and new, the #vvvv gamma 2021.4.4 release is out now: https://thegraybook.vvvv.org/changelog/2021.4.html

~20d ago

skyliner: happy new year evvvveryone!