» Audio
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When dealing with audio in vvvv you have to choose between the nodes in the categories listed to the right.

All worlds have their advantages and drawbacks and they don’t interoperate.

Frankly speaking, vvvv is not focused on audio processing. For maximum flexibility in handling sound you'd probably want to get dirty with Pure Data.

  • DShow9: Native audio processing nodes in the DShow9 category are based on DirectShow.

  • VAudio: The VVVV.Audio pack gives the most flexible and transparent routing options along with strong VST and ASIO driver support.

  • Bass: Nodes of this category are based on the Bass audio library. The Bass nodes are contributed by vux and are coming with the addonpack.

  • irrKlang: vvvv support of the irrKlang 2d/3d sound library. The Irrklang node is contributed by sanch and is coming with the addonpack.



This is the landing page of the category Audio

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~16h ago

joreg: your 2017 numbers have landed: vvvv-in-numbers-2017 #vvvv #vl

~1d ago

joreg: final part of "vl for vvvv users" series of video tutorials is now up: https://discourse.vvvv.org/t/vl-for-vvvv-users-spread-of-spread-5-5/16028 #vvvv #vl

~3d ago

joreg: another one for the weekend: part 4/5 of: vvvv for vl users. all about loops: https://discourse.vvvv.org/t/vl-for-vvvv-users-spreads-vs-spreading-pt-2-4-5/16027 #vvvv #vl

~3d ago

joreg: one for the weekend: rc3 for beta36 is out: beta36-release-candidate #vvvv #vl

~4d ago

fibo: Wine v3 has Direct11 support https://www.winehq.org/news/2018011801

~4d ago

Lorenz: If anybody wants to see some interactivvvve Tap Dance in Düsseldorf this weekend: www.xenorama.com/resonance

~5d ago

joreg: sorry for the long delay, we're back to serious with a new release candidate: beta36-release-candidate #vvvv #vl