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demo 53 effect 136 misc 42 module 190 pack 22 plugin 149 tool 62 tutorial 27

2d 15 3d 15 3d mapping 2 ableton-live 2 agents 2 Akai 3 align 2 analysis 2 Android 3 animation 13 APC40 2 api 3 application 2 arduino 10 art-net 3 astronomy 2 audio 2 audio reactive 3 automata 2 automate 2 b-spline 2 background 4 BlackMagic 2 Blender 2 blur 5 boids 3 box2d 3 boygroup 2 BRDF-texture 2 buffer 3 bullet 4 button 3 calibration 2 camera 11 chaos 2 character 2 circle 2 clock 6 cmake 2 collision 2 collision detection 2 color 11 compute shader 6 contour 3 contrast 3 control 2 controller 6 cubemap 3 curve 2 damper 2 data 2 dataflow 2 dds 3 debug 3 deffered 2 delaunay 4 demo 2 depth 5 depthbuffer 2 design 3 device 15 Devices 2 dictionary 2 directional-light 4 directx 3 dispersion 2 displacement 4 Distance 2 distortion 2 dmx 14 documentation 2 dx11 50 dx9 2 dx9/ex9 5 Dynamic Plugin 3 edge 2 editor 2 effect 13 emitter 2 encode 2 environment-map 6 ethernet 2 face tracking 2 fantastick 4 feedback 2 ffmpeg 2 fft 3 file 3 filter 4 fire 2 Firmata 3 fixture 4 flocking 2 fractal 8 Freeframe 4 fresnel 3 fulldome 2 fun 3 G-Code 2 game 4 geometry 8 gesture 4 glitch 3 glsl 2 gpu 9 graph 2 grasshopper 2 grid 3 GUI 14 hair 2 hardware 3 hid 7 hlsl 7 homography 3 HTML 5 HTTP 3 id 3 Image 2 Image Player 2 index 3 input 3 interface 2 IoT 2 ip 2 iphone 3 javascript 2 json 3 keyboard 4 keyframe 3 kinect 9 kinect2 5 Kontrolleur 3 Korg Nano Kontrol 2 laser 3 leap 2 learning 2 led 3 lfo 2 light 2 line 6 map 2 mapping 7 material 6 math 2 max4live 2 mesh 10 mesh generator 2 midi 17 Midi devices 3 MidiMapper 3 Module 6 motion 2 motor 3 mouse 4 movement 2 mp3 2 mqtt 2 MRE 2 multiscreen 3 multitouch 9 NAudio 3 network 15 node10 5 node13 12 node15 8 noise 6 normal-map 2 normals 2 object 2 obsolete 3 oculus 4 openCV 4 opengl 2 orbits 3 organic 2 osc 17 pack 4 paint 2 Paper 3 parametric 2 particles 11 ParticlesGPU 2 patch 3 patchlet 2 pattern 2 physics 8 pick color 2 pipet 2 pixelshader 10 Play 2 Playback 3 plugin 5 point 2 Point Cloud 2 point-light 10 polygon 5 post 3 post-processing 4 preset 3 print 2 project 3 projection 2 Projection Mapping 2 projection-mapping 9 projector 3 projector calibration 2 pstools 2 queue 2 radio 2 random 3 raycasting 2 raymarching 4 reaktor 3 Record 4 reflection 6 remote 3 remote control 2 resolume 2 rfid 2 rgb 2 rhino3d 2 rs232 5 saitek 2 score 2 screenshot 2 script 2 select 2 sensor 3 shader 21 shadow 9 shell 2 skeleton 2 Slider 2 slitscan 2 smoke 2 smooth 3 soft edge 2 softedge 3 sound 3 space 2 sphere 3 spline 3 spread 5 spreads 8 ssao 3 standalone 2 stereoscopy 2 streaming 2 string 10 svvvvitcher 3 swarm 2 system 3 table 2 Tablet 2 tag 2 tcp 2 text 7 texture 16 Texture Coordinates 2 TextureFX 5 tfx 3 time 7 timeline 5 timer 3 Todomap 2 tools 2 touch 5 touchosc 2 tracking 7 transform 5 transition 2 trautner 2 triangulation 3 tutorial 10 tween 2 twitter 3 udp 7 utility 4 UV 2 value 5 vertex-shading 3 video 8 video playback 2 visualization 2 VisualStudio 2 vive 2 vjing 7 vlc 4 vnc 2 voronoi 2 VR 3 vvvv 8 watchdog 3 waves 3 websocket 2 wiki 2 window 2 windows 2 workshop 8 xml 3

Last Change

Content

Preview release or the vvvv audio engine 

Material used in the VAudio workshop at node15 

Just a fun Bullet patch with rigid spheres, heightfield and irrKlang reacting to... 

Audio Reactive Spectrum 2*16 channels 

a simple audio visualization 

A simple demo of how to use the NAudio engine in a plugin 

6yr ago
4Fx

TheCharmer

Stereo FFT and Keyboard LFO Sampler 

anonymous user login

Shoutbox

~16h ago

drehwurm: bäm @joreg. That's great!

~17h ago

drehwurm: Hey, it would be cool, if we could pass a startup-argument to the patch, to create our own startup args.

~2d ago

manuel: anyone ussing orbecc camera ?

~2d ago

anchnk: Feel free to dm me on twitter,slack,gitter,wherever as anchnk :)

~2d ago

anchnk: Me, any art rec in Berlin next week for an old vvvv user ? Would be great to meet as well. I did the vvvv/max/msp workshop at node08

~3d ago

polyrhythm: sweet, thanks! i figured i'd be doing c++ with a 4kb

~4d ago

evvvvil: @polyrhythm: No software, pure C++ and GLSL. IQ's 4kb framework does help, but get your text coding gloves on. http://www.iquilezles.org/code/isystem1k4k/isystem1k4k.htm