» Audio Output
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Audio Output

Italian

Related nodes

AudioOut (DShow9)
AudioOut (VAudio)
AudioOut (BASS Asio)

FileStream (DShow9)
WavePlayer (DShow9)
FileStream (VAudio)
FileStream (BASS)

There are 2 different types of multichannel audio hardware:

  1. real multichannel hardware typically comes as external USB or FireWire devices and has 4/8/16 channels of input and output
  2. cheabo built-in 5.1 or 7.1 surround sound cards coming on most modern mainboards.

1. External MultiChannel Audio Hardware

These cards can be addressed in vvvv only using their WDM drivers which always only offer to use their channels in pairs of stereo. These pairs (like 'Channel 1-2', 'Channel 3-4', ...) are exposed via the Driver pin of the AudioOut (DShow9).

Addressing the channels of such a hardware individually only works using ASIO drivers which are not supported by vvvv's native DShow9 nodes.

The VVVV.Audio.Pack or the BASS plugins provided by vux supports ASIO drivers.

If you have the addonpack installed look out for a node called AudioOut (BASS Asio) and check its helpfile for further instructions.

2. Built-in 5.1 or 7.1 Surround Sound Cards

Multiple channels of a built-in 5.1 or 7.1 surround card can be addressed using the FileStream (DShow9) and WavePlayer (DShow9).

Examples in your vvvv\girlpower\ directory:

  • Audio

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Shoutbox

~6d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~20d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~20d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~20d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~22d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~22d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~22d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~22d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~29d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1