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es.Audio

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When dealing with audio in vvvv you have to choose between the nodes in two available categories:

  • DShow9: native audio processing nodes in the DShow9 category are based on DirectShow.
  • Bass: nodes of this category are coming with the addonpack. They are based on the BASS audio library and are provided and maintained as opensource by vux.

Both worlds have their advantages and drawbacks and they don’t interoperate. This documentation covers both for you to choose depending on your project needs.

Frankly speaking, vvvvs audio capabilities are rather limited. For maximum flexibility in handling sound you'd probably want to get dirty with pd aka pure data.

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~21h ago

graphicuserinterface: anyone have the files for kinect1 proyector calibration?, thanks!!

~3d ago

keftaparty: Hey microdee, or take some holidays, it's nice :-)

~3d ago

microdee: meanwhile, I became available for freelancer/contractor/even full time jobs, in case anybody is in hiring mood, wink wink ;)

~3d ago

skyliner: @sinus: top notch! ;)

~3d ago

sinus: @skyliner: the top boys/creators of notch here: https://www.youtube.com/watch?v=2JzG-Y3YOdk

~5d ago

karistouf: thank you joreg, but external solution from VVVV is not possible.

~5d ago

catweasel: @joreg, I'm not sure he did ;) But if you do use timeliner use this as well autosave as well.

~5d ago

joreg: if anyone knows more osc timelines please put them there as well!