» Tutorial Introduction
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Tutorial Introduction

Russian | Hungarian | Japanese | Italian | Korean | Mandarin | Spanish | Greek | French

So you have just started vvvv for the first time and wonder how to proceed in learning, how to achieve some useful things with it. Take your time and read on. Within 20 minutes you should be through the first tutorial and have a basic understanding of vvvv.

Ready. Set. Go.

To see an example of what a vvvv project looks like, open the start_with_demo.bat file located in your vvvv directory. Once you have been suitably impressed by the demo, close vvvv by pressing the standard Windows shortcut for closing programms: ALT+F4. You might then be asked if you wish to save your changes. Just click Don't save and Close for now.

Start vvvv again, this time using vvvv.exe. All you see is a virgin gray window, a so called Patch. Welcome to vvvv.

Also see the video tutorial: Starting vvvv for the first time]

Preface

vvvv uses graphical objects for programming instead of a textual programming interface. Programs are created within patches. Individual operations or functions are represented as nodes. Connections between are called links and are drawn and modified with the mouse, creating a structure that sends data from one node to another.

Basically a node either generates, processes or outputs data. Some nodes even do a combination of those three operations. Every node can have several inputs and outputs which are represented by small black squares on its top and bottom which are called pins or inlets and outlets.

In comparison to a textual programming language the input pins would represent the parameters/arguments of a function whereas the output pins would mean the result of that function.

That much about the theory. Now let's go retro and say Hello World! with the second tutorial.

anonymous user login

Shoutbox

~1d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~5d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~5d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~5d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~7d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk

~15d ago

ravazquez: @synth yes they are being recorded and will be available for future consumption

~16d ago

synth: Another stupid question: Are all #NODE20 sessions recorded and accessible for later viewing in case someone missed something?

~17d ago

joreg: Get a fresh drink and some snacks: Live in 45 minutes: #NODE20 opening: https://youtu.be/SlKKyEUihhY