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cn.Tutorial Geometry Morphing

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TOC: Of Effects and Shaders
Back: Normals


随便图像或者是模型。变形都是很酷的。因为如果你明白了下面的一点点教程变形和混合模型就能够十分简单的在vvvv中完成。

有基本的两种方法。

为了基础的了解,最好从cpu based开始进入!

不要仅仅停留在无聊的截屏例子上!使用XFile (EX9.Geometry Load)加载你自己的模型网格在教程中享受更多的乐趣!!

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Shoutbox

~15h ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~2d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~2d ago

sinao: one side

~2d ago

sinao: How to apply texture only on one of a cube?

~2d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~7d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~7d ago

microdee: what's BC7?

~7d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows