» Tutorial Geometry Morphing
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Tutorial Geometry Morphing

French | Russian | Italian | Mandarin | Japanese

TOC: Of Effects and Shaders
Back: Normals

be it image or geometry. morphing is cool. since morphing/blending geometry is actually quite simple to achieve with vvvv if you understand the basics here comes a little tutorial.

there are basically 2 approaches.

for a basic understanding best start with the cpu based approach!

don't be fooled by the boring screenshots! load your own meshes with XFile (EX9.Geometry Load) to have more fun during the tutorials!!

anonymous user login


~2d ago

bjoern: Need someone to patch for you? I am looking for a job :)

~2d ago

joreg: Need some patching help? This evening: Patching Circle with everyoneishappy of InstanceNoodles and FieldTrip fame: patching-circle-a-vvvv-support-group

~3d ago

mrboni: 'Acoustic trap display' creates a 3D floating and animated image that can produce sound

~3d ago

ravazquez: anyone heard of/used this? https://www.plasticscm.com/

~3d ago

parabola: Is there a version ofWarptime DX9 for DX11?

~4d ago

david: for those you can be in Berlin on November 23rd. https://nodeforum.org/announcements/refik-anadol-and-devs/