» it.Tutorial Morphing della Geometria
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

it.Tutorial Morphing della Geometria

English | French | Russian | Mandarin | Japanese

INDICE: it.Of Effects and Shaders
Precedente: Le Normali


Che sia dell'immagine o della geometria poco importa: il morphing è figo. Dato che se si capiscono le basi il morphing/blending delle geometrie non è difficile da ottenere con vvvv, ecco un tutorial.

Ci sono fondamentalmente due approcci:

Per acchiappare i concetti base cominciate con quello basato sulla CPU!

Carica le tue mesh con il nodo XFile (EX9.Geometry Load) per divertirti di più mentre segui i tutorials!!

anonymous user login

Shoutbox

~3d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~7d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~7d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~7d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~9d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk

~17d ago

ravazquez: @synth yes they are being recorded and will be available for future consumption

~18d ago

synth: Another stupid question: Are all #NODE20 sessions recorded and accessible for later viewing in case someone missed something?

~19d ago

joreg: Get a fresh drink and some snacks: Live in 45 minutes: #NODE20 opening: https://youtu.be/SlKKyEUihhY