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eno

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Realname Eno Henze
Registered since 08/11/04
Last seen never
Website http://nsynk.de
Company NSYNK Gesellschaft für Kunst und Technik mbH
Associated with NSYNK Gesellschaft für Kunst und Technik
Forum Profile eno

This is a list of contributions to the website made by user eno. Every revision of a content type created will show up seperately here.

Title Type Created date
3D LUT Color Grading Contribution 2 years 24 weeks ago
3D LUT Color Grading Contribution 3 years 8 weeks ago
Blackmagic DX11 Video... Contribution 3 years 20 weeks ago
Spreads to/from Texture... Contribution 8 years 18 weeks ago
Dictionary Contribution 8 years 28 weeks ago
Dictionary Contribution 8 years 32 weeks ago
Deselect Contribution 8 years 32 weeks ago
Dictionary Contribution 8 years 32 weeks ago

This is a list of contributions to the website made by user eno. Every revision of a content type created will show up seperately here.

Title Type Created date
re: 2d cubic coordinate... Forum Reply 9 years 19 weeks ago
2d cubic coordinate... Forum Post 9 years 19 weeks ago
re: 2d cubic coordinate... Forum Reply 9 years 19 weeks ago
re: 2d cubic coordinate... Forum Reply 9 years 19 weeks ago
separate faces >... Forum Post 9 years 19 weeks ago
re: separate faces >... Forum Reply 9 years 19 weeks ago
texture writer slow Forum Post 9 years 19 weeks ago
re: texture writer slow Forum Reply 9 years 19 weeks ago
re: texture writer slow Forum Reply 9 years 19 weeks ago
Resample (Grid 2D) Forum Post 9 years 19 weeks ago
tab > next pin Forum Post 9 years 19 weeks ago
sort still misses bin... Forum Post 9 years 19 weeks ago
re: sort still misses... Forum Reply 9 years 19 weeks ago
dx9 texture default... Forum Post 9 years 19 weeks ago
Spreadable Backbuffer-... Forum Post 9 years 19 weeks ago
text ex9 draws to random... Forum Post 9 years 19 weeks ago
re: float textures Forum Reply 9 years 19 weeks ago
re: adapting screen... Forum Reply 9 years 19 weeks ago
float textures Forum Post 9 years 19 weeks ago

This is a list of contributions to the website made by user eno. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by eno Blog Post 12 years 35 weeks ago
shout by eno Blog Post 12 years 37 weeks ago
Der Wirklichkeitsschaum Blog Post 12 years 39 weeks ago
shout by eno Blog Post 12 years 44 weeks ago
shout by eno Blog Post 13 years 8 weeks ago
shout by eno Blog Post 13 years 16 weeks ago

This is a list of contributions to the website made by user eno. Every revision of a content type created will show up seperately here.


Artwork for the Aurora Festival for Animation Art in Norwich UK

See Project Page

Der Wirklichkeitsschaum

Alle Dinge der Wirklichkeit bilden um sich herum eine mehrdimensionale Sphäre, die ihre Erscheinung konstituiert. Neben dem Faktischen „es ist was es ist“, befindet sich jedes Ding in einem Geflecht von Beziehungen, Verweisen und Abrgenzungen, die sich in einem ideellen Raum manifestieren. Diese Beziehungen sind beispielsweise historisch, funktional oder signifikatorisch, und stellen für unsere Wahrnehmungswirklichkeit einen wesentlichen Teil eines jeden Dings dar. Das rein Faktische wird durch ideelle Schichten und Umhüllungen unzugänglich gemacht. Wie ein Atom erhält jeder faktische Kern ein Volumen - Schalen, die den Kern einschliessen und in eine Ökonomie des Austauschs und der Abgrenzung mit der Umgebung eintreten. Aus der Ferne betrachtet bilden die Dinge der Wirklichkeit ein Meer aus Blasen, den Wirklichkeitsschaum.
Die Darstellung des Wirklichkeitsschaumes „an sich“, der bedeutungsentkernten Wirklichkeit, ist ein Versuch, das Strukturelle unserer Wahrnehmung, bzw. die von unserer Wahrnehmung konstituierte Wirklichkeit sichtbar zu machen.

Every real thing forms the center of a multidimensional sphere, that constitutes its appearance. Besides it's factical part, it's „it is what it is“, every thing manifests itself in and ideal space through connections, references and deliminations. These connections may be historical, functional or significative, and they are fundamental to our perception of the reality of of every thing. Yet, accessing the factical is impaired by layers of ideal representation. Every factical nucleus is enclosed by shells that maintain an economy of exchange and delimination with it's environment. From a makroscopic perspective the things of reality form an ocean of spheres – the Reality Foam.
Rendering the Reality Foam „per se“, the denuclified reality, is an attempt to visualize the structure of our perception, or rather a formal approach to our creation of reality.

Wandarbeit im Städtischen Museum in Mannheim für die Ausstellung "My Vision".

Das Bild ist 3,45 m hoch und 9,47 m breit und besteht aus 288 einzelnen A3 Farblaser Ausdrucken.

 

anonymous user login

Shoutbox

~3h ago

young47: Will visit Köln and Düsseldorf this week. I'm an artist from Moscow, would be happy to meet someone! If you will be there, reply :)

~4h ago

microdee: vpm got a clean-up update. Download here: https://github.com/vvvvpm/vpm/releases/tag/1.3

~2d ago

joreg: @udo2013 please note that bass is only available with x86 builds!

~2d ago

aeckheim: Can't find the visual c++ runtime 2008. setup.exe link leads to nowhere. try to setup newest beta version

~3d ago

joreg: More #vvvv workshop dates for the coming months are announced: upcoming-full-day-vvvv-gamma-workshops-in-berlin

~4d ago

mburk: @synth can confirm crashes with instance noodles. studio drivers fixed it.

~6d ago

synth: @nissidis: So i am not crazy! Thanks for confirmation :) These are the things i do have problems with as well.

~6d ago

nissidis: @synth I do with Instance Noodles and FieldTrip (RTX 2080) I rolled back to Studio Drivers (instead of GameReady ones)

~6d ago

synth: Anyone having problems with latest Nvidia Drivers and vvvv?