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Dictionary

plugin

about

The Dictionary plugin implements the c# dictionary function as a node.
You can store spreads assigned to an ID (Key), and read from the dictionary by IDs (Keys).
It is useful for working with changing spreads, where you want to add / remove specific slices, instead of just adding or removing slices from the end.

download

Dictionary.zip
27.02.11 [18:30 UTC] by eno | 1350 downloads

hrovac 29/08/2011 - 21:28

doesnt work for me with 25.1?

gaz 18/01/2012 - 14:44

Working for me in 27.

graphicuserinterface 24/01/2012 - 05:00

great!

anonymous user login

Shoutbox

~1mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~1mth ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?