» 3D LUT Color Grading
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3D LUT Color Grading

effect color
Credits: Developed by NSYNK Gesellschaft für Kunst und Technik, code by unc

about

This is a dx11 TextureFX Shader that applies a 3D LUT to an input texture - and a parser that converts .cube files into 3D Textures.

download

ColorGrading.zip
16.08.16 [12:24 UTC] by eno | 795 downloads

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Shoutbox

~1d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~2d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~3d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~7d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)

~10d ago

joreg: @mediadog got it thanks!

~10d ago

mediadog: @joreg Sorry, thought is was obvious from the path: Documentation -> Learning -> Tutorials -> IOBoxes

~10d ago

joreg: @mediadog pls tell us where you found the broken link so we can fix it..