» Spreads to/from Texture. Storage / Playback
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Spreads to/from Texture. Storage / Playback

module value AsTexture AsValue Store Record Playback Play Pipette 24bit

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These modules store values to a texture and play back from there in 24 bit resolution.

Workaround for 8bit pipette. And if shaders dont do the job or seem too complicated.

download

TextureValueStorage.zip
08.06.11 [19:53 UTC] by eno | 812 downloads

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Shoutbox

~2d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~6d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~6d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~6d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~8d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk

~16d ago

ravazquez: @synth yes they are being recorded and will be available for future consumption

~16d ago

synth: Another stupid question: Are all #NODE20 sessions recorded and accessible for later viewing in case someone missed something?

~18d ago

joreg: Get a fresh drink and some snacks: Live in 45 minutes: #NODE20 opening: https://youtu.be/SlKKyEUihhY