» vvvvhat happened in July 2017
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vvvvhat happened in July 2017

previously on vvvv: vvvvhat happened in June 2017

so where were we? time flies..so many things you should know about..let's see


two month have past since NODE17 and still things are trickling in:


glad you asked..so good actually! we noticed already at NODE that interest in it was bigger than we'd have hoped for. some of our VL workshops had 60! people attending. after the convincing presentations by sebl, lasal and dottore (recorded only in our minds) it is now good to see more and more people starting to really use it, judging by the recent increased number of related questions on the forum. a lot vl-talk is also happening on the chat where everyone is very welcome to hang out with fellow patcherpeople.

we finally have alpha-builds in both x86 and x64 stable again and are still working on fine-tuning the node-importing elias demoed at the keynode. status: it is basically finished and only needs some beauty-tweaks here and there. in fact all of vl's libraries are using the feature already in alpha builds and we couldn't be more happy with how it turned out. using .net libraries in a visual programming envvvvironment has never been easier (citation needed!).

check out sebls proof of concept of using OpencvSharp in vl without writing a single line of code. magic? mhm... having troubles getting a library to work in vl? we'd love to help you! please get in contact via the forum or chat..

documentation is progressing continuously. latest chapters added:


you'd think there is a summerbreak but far from...once again we got an amazing round of new contributions, check these:



the vvvv.Academy has just started into its first term with 9 students meeting up with dominikKoller once a week to get an intensive vvvv treatment. we're looking forward to seeing their progress..

in case you're bored in berlin right now there is a 3 day Parametric Design with Cardboard in vvvv workshop by lasal starting tomorrow (August 3).

a little reminder: this friday: CreativeCodeBerlin Meetup

and in case you're up for a residency on the cozy island of tenerife in november check this Open Call by io with a deadline of August 31.


first up massive thanks to dominikKoller for digging through the large amount of projects that have been realized using vvvv over the past years and creating this parutiful showcase page:

100+ Selected vvvv Projects

then learn from the below how you properly document your projects. very well done:

and a 3d Virtual Tour done in vvvv.js by 4Fx.

Blast from the past

remember NODE08 when we first met defetto and dottore and they were already way ahead with what they were doing? check an extensive documentation of their project WiiWiiWiiWii which they demonstrated back then. good find robotanton!

anything to add? please do so in the comments.
Gut Patch!

joreg, Wednesday, Aug 2nd 2017 Digg | Tweet | Delicious 0 comments  
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~18h ago

motzi: @udo2013: you can't change the resolution of the standard DX11 renderer (res=window size). use temptarget renderer + preview instead

~23h ago

Tamoeba Kale: Is it possible that i am missing thew whole "animation" category nodes? how?

~2d ago

udo2013: hello. is there a way to change the fullscreen resolution of renderer dx11? found no possibility + can not be opened.

~2d ago

tekcor: @joreg vl.glTF loader looks intense inside, but is red in b36.

~2d ago

MultiNIL: @joreg sure!

~3d ago

joreg: @MultiNIL supa! can we have this as a gallery entry? 24

~3d ago

MultiNIL: forgot to share: our very first vvvv project, digital-hybrid-airhockey-table: https://vimeo.com/210617286 making of: https://vimeo.com/269974764

~3d ago

dawoof: looking for a VJ/performer for the 1st of june for 1 hour in Amsterdam for a Conference, Hit me up +649241940

~3d ago

tekcor: @joreg cool seems like i missed that one. such a good shader resource

~4d ago

karistouf: does anyone has trouble with the new update of windows ? switching to other app while rendering fullscreen provoks blank output