» NODE17 workshop material
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NODE17 workshop material

hola compañeros,

here is the place to collect and find materials handed out during the NODE17 workshops. Still more to come...

Patching

VL for vvvv users
Description, Material

VL Concepts & Patterns I + II
Description 1, Description 2, Material

Developing nodes and libraries for VL
Description, Material

VL Project
Description, Material

Structured Programs
Description, Material

How to use a StateMachine: Automata UI
Description, Contribution, Video

Introduction to vvvv-Message Awesomeness
Description, Contribution, Video

vvvv.js 2.0 and how to use it as vvvv’s companion
Description, Video

Animation & Graphics

Advanced Directx11 Shading
Description, Material, Video P1, Video P2

Compute Shader by Example
Description, Material, Video

DX11 Shaders upper-intermediate
Description, Material

DX11 Particles
Description, Video, Material

Marching Rays amongst shit jokes
Description, Contribution

Bullet Physics Intro
Description, Demo, Video

3d Basics & Building Interaction
Description, Video P1, Video P2

Transformations
Description, Material, Video

Box2d – Physics Based Animations
Description, Video

Forward+ or how bring thousands of dynamic lights to VVVV
Description, Contribution, Video

Instance Noodles
Description, Contribution, Video

Introduction to DX11 Rendering
Description, Video

PBR rendering in vvvv with mp.dx and FBX4V
Description, Contribution, Video

Procedural Noise – Everything your parents didn’t tell you
Description, Video

Supershiny Motion Graphics with Superphong
Description, Contribution, Video

The Ultimate Guide to Game Development with vvvv and vvvv.js
Description, Video

Hardware & IO

Cutting and folding paper
Description, Contribution, Video

Light design – Programming DMX & Visualizing with GrandMa2
Description, Material, Video

Interaction

OpenVR Introduction
Description, Material

Audio

VAudio Basics
Description, Material, Video


All NODE17 contributions in one place.
All NODE17 videos in one place.

Looking for NODE15 material? Check this: NODE15 workshop material

joreg, Sunday, Jul 9th 2017 Digg | Tweet | Delicious 7 comments  
drehwurm 21/07/2017 - 17:25

https://youtu.be/x3ZOI1YFGAo

cccc4d

The Quality is not good, but should do it.

Greetings

julian 16/08/2017 - 13:48

Hi,
since the workshop-video is online, I'm looking for the DX11.Particles material.
Could anyone upload it?
Would be great!
thanks so far

drehwurm 17/08/2017 - 13:10

Here you go

I hope it's okay for the hosts. If not, just let me know @tmp @velcrome.
https://drive.google.com/open?id=0BxhDnMD_2p87UUVRcWRYY1ZXZEk

Greetings

julian 17/08/2017 - 13:39

thank you, @drehwurm
and thank you @tmp @velcrome
hope as well, that's ok
:)

miik 16/09/2017 - 15:56

Hello, i´m looking for the 3d audio workshop materials - Has anyone?
thx miik

KT100_ 13/05/2018 - 08:35

@drehwurm
Thx for the materials! You are a life saver

matti 18/05/2020 - 09:05

Hi guys, I´m looking for the Procedural Noise workshop materials! Could anyone upload it?
thx Matti

  • 1

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Shoutbox

~4d ago

~8d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk