» node15 workshop material
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

node15 workshop material

here we go again..

in an attempt to save the collected wisdom of node15 for posterity this blogpost aims to provide a reference of where all the stuff that was handed out during node15 workshops went.

For a listing of workshop videos see: NODE15 Documentation Videos

Patching & Coding

Object Oriented Patching with VObjects and Messages
Description - contributions: VObjects & Message 2.0
vvvv für newbies/für Anfänger
Description - Beschreibung
vvvv50 snail/rabbit introduction
BYOP - Bring Your Own Patch
Machine Learning with vvvv
Description - contribution: VVVV.Packs.MachineLearning (alpha)
Git for vvvv Projects
vvvv.js: Extending your Patching Skills to the Web
Description - github: vvvvjs workshop
Multiscreen Setups & Boygrouping
Description - contribution: Multiscreen&Boygrouping, Node15
Dynamic Plugins
Description - contribution: Dynamic Plugins
Plugin Development with Thirdparty SDKs

Animation & Graphics

Emeshe: An Advanced Rendering Technique in DX11
Description - contribution: Emeshe
Description - contribution: Vectors & Transformations
Video Effects and Compositing
Basic DirectX11 Shading
Advanced DirectX11 Shading
DirectCompute: A Multipurpose Shader
Description - contribution: Compute Shader Workshop
Generative Design Algorithms
Description - github: GenerativeDesignWorkshop
Oculus Basics
Box2D Physics in vvvv
Realtime Physics in 3D
Shading Pointclouds
GPU Particles

Hardware & IO

Cutting & VVVVolding Paper
Description - contribution: Cutting & VVVVolding paper workshop, node15
Ways of Seeing (with Computers)
Description - contribution: Ways of Seeing with Computers workshop (Rulr workshop), node15
Connecting Things to the Internet of Things
Description - github: IoT Intro
Arduino & VVVVirmata
Soft Sensors for Soft Bodies
Description - material: http://www.kobakant.at/DIY/?p=5414 and http://www.kobakant.at/DIY/?p=5539
3D Printing - vvvv and OpenSCAD
vvvv meets G-Code
Description - contribution: G-Code in v4
Grasshopper & vvvv
The World is our Canvas! Projection Mapping with vvvv
Description - contribution: Projection Mapping, NODE15 Workshop
Knitting with vvvv
Description - contribution: Knitting with vvvv, node15 workshop


Kinect Basics
Kinect Interactions with DX11 - Pointcloud
Description - contribution: DX11.Pointcloud
Kinect & Oculus
Recording and Annotating Movements
Interacting with Choreographic Installations


Sonic PI
Description - Download comes with full tutorial built into the app, just hit the Help button and select tutorial - also: follow @sonic_pi
Interfacing Reaktor and vvvv
Description - contribution: Interfacing reaktor & vvvv, Node15 Workshop
contribution: vvvv.audio-node15-workshop-patches

Looking for node13 material? Check this: node13 workshop material

joreg, Thursday, Sep 24th 2015 Digg | Tweet | Delicious 2 comments  
letoast 20/10/2016 - 00:15

most of these links don't have any material associated with them

joreg 20/10/2016 - 01:20

ja, materials are available only when it says smth like "contribution" or "github", unfortunately from the rest we didn't get any feeddback..

  • 1

anonymous user login


~2d ago

CeeYaa: 16. vvvv Worldwide meetup RECORDING moved to: https://youtu.be/ecnUCMwEgJo

~2d ago

elektromeier: the meetup stream from yesterday seems to be a private video...

~3d ago

joreg: @barbarerik it is a VL example which you could adapt to gamma

~4d ago

barbarerik: @joreg I meant in Gamma

~8d ago

joreg: @barbarerik maybe this one helps: vvvv-beta\girlpower\VL\Curves\SplineTree

~8d ago

barbarerik: Can somebody point me to example how to Bezier in Gamma? some example of how to connect nodes. Thanks

~9d ago

karistouf: @joreg, thank you

~9d ago

joreg: @karistouf there are no freeframes in x64 but you can use Contours via VL.OpenCV in VL!

~9d ago

karistouf: is there any contour.dll (FreeFrame) in x64 ? thank you

~11d ago

joreg: @qoupas i'm afraid this is a rather unspecific question. please start a forum thread with more details so we can help you.