» Dynamic Plugins
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Dynamic Plugins

demo
Credits: elias, tonfilm, gregsn

about

This workshop is for vvvv users that need to get started with dynmamic plugins.

It tries to get you started with

  • C#
  • the use of it to create nodes in vvvv, via the plugin interface
  • common techniques in the .NET framework

We start by building custom data types just to show you the difference of general purpose classes and classes that turn into nodes. We also take the chance to show how nodes can interact with each other.

All in all we try to give an understanding for why dynamic plugins are needed sometimes or how to get patches cleaner or faster.


second revision includes some more slides on common interfaces like IEnumerable, IDisposable and an example how to run a task in the background.

download

Dynamic Plugins_NODE15.zip
06.05.15 [15:38 UTC] by gregsn | 1207 downloads
Show 1 older revisions

Older Revisions

Dynamic Plugins.zip
24.02.13 [21:29 UTC] by gregsn | 1077 downloads

velcrome 24/02/2013 - 23:50

My most recent plugin seems related, but got pushed down by all the lovvvvely activity.

With it you can configure a Split and a Join to your needs in the Inspektor.

Adding some service modules like Cons, Select, S+H, FrameDelay etc. would be easy, and you can patch (or rather pin-tweak) your own Objects without any code. And if you really want to do custom stuff, it is more like scripting because of the dynamic nature of the underlying data structure.
velcrome 24/02/2013 - 23:51

Thanks for the jacket btw :)

gregsn 25/02/2013 - 14:52

hey velcrome,

yes, nice! this should really cover most cases!
this dynamic datatype system is flexible and there are only few things that you have to get right as a user:

  • if you have different dynamic datatype ("messages"), remember which can be connected to which (but good naming of ioboxes should do the trick already)
  • when changing the datatype "configuration" (seldom enough), remember to change it on every split and join

so at least there are theoretically some advantages still for doing own datatypes. but having it the easy way is a really nice thing!

i hope ppl still got something outof the workshop...

oh and jacketwise: you're velcrome!

velcrome 25/02/2013 - 17:51

had a look at the code from your workshop and to me it seems valuable enough for anybody trying to get into dynamic plugins.

colorsound 25/02/2013 - 21:07

that,s great thanks gregsn

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Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable