» NODE17 - OpenVR beginner material
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NODE17 - OpenVR beginner material

tutorial node17 openvr VR workshop
Credits: mrvux for dx11, tonfilm for vvvv.openvr, microdee and evvvvil for Microdevil_Intersect, Kyle Mclean for InstanceNoodles

about

This is a patchswitcher we developed for the OpenVR beginner workshop. It can handle several patches and switch them in VR with a little point-and-click interface. We used that patch during the workshop to explain several setups and usecases.

Tested with b35.8 x64 with the following packs:

anonymous user login

Shoutbox

~20h ago

sagishi: any vvvv wizardry going on at ADAF in athens this week?

~20h ago

vux: Freshly released, DirectX11 v1.3 directx11-1.3-update

~2d ago

weareallclowns: has anyone used avr-gcc with vvvv? thinking about uploading a vvvv sketch to arduino

~3d ago

motzi: @udo2013: you can't change the resolution of the standard DX11 renderer (res=window size). use temptarget renderer + preview instead

~3d ago

Tamoeba Kale: Is it possible that i am missing thew whole "animation" category nodes? how?

~4d ago

udo2013: hello. is there a way to change the fullscreen resolution of renderer dx11? found no possibility + can not be opened.

~4d ago

tekcor: @joreg vl.glTF loader looks intense inside, but is red in b36.

~5d ago

MultiNIL: @joreg sure!

~5d ago

joreg: @MultiNIL supa! can we have this as a gallery entry? 24

~5d ago

MultiNIL: forgot to share: our very first vvvv project, digital-hybrid-airhockey-table: https://vimeo.com/210617286 making of: https://vimeo.com/269974764