» Boolean Geometry
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Boolean Geometry

plugin boolean mesh
Credits: igl@ETH Zurich, lichterloh. Also makes use of Eigen, CGAL and boost.


Boolean operations on groups of meshes



  • Easily use boolean operations (union, intersect, minus, xor) on 2 or more meshes to create new objects
  • Define a complex (recursive) "tree" of operations using helper nodes, see image below
  • Resolve feature eliminates intersecting faces of 2 or more meshes by adding new triangles with shared edges along intersections in all input meshes, useful e.g. for tetgen inputs
  • including helpfile{s}

This is a wrapper around boolean functions, i.e. CSG Tree, in libigl by the Interactive Geometry Lab @ ETH Zurich: http://libigl.github.io/libigl/


Source Code:

  • the source code for the vvvv plugin plus the c++ dll can be found in my addonpack fork:




All my code is MIT where possible; always happy about credit to digitalWannabe/lichterloh
All code from libigl is MPL2



v1.0 :

digitalwannabe 16/07/2017 - 17:00

don't know how to add a second image to a plugin page, so here's an example of a tree operation as mentioned above

example of csg tree
lasal 16/07/2017 - 22:37


digitalwannabe 17/07/2017 - 20:54

thank you :) it's again from the lib i've shown you....

letoast 05/08/2017 - 11:27

Hmmm,I get 0 output from any of the Help patches. The Boolean Geometry doesn't output anything.

digitalwannabe 04/11/2017 - 11:30

@letoast let me know which version you are using and i'll check!

stophl 08/03/2018 - 13:56

..this doesn't work, does it? Tried it in 35.8 x86 & 64bit. There's no output from Boolean Geometry Node, Ex9 & DX11. Same with help patches.. help!

andresc4 09/03/2018 - 14:50

same error on 35.18 and 35.12

u7angel 26/03/2018 - 17:50

seems not working anymore in recent vvvv version

mapbafuj 05/02/2020 - 14:01

I have tried to use the digital wannabe nodes, but they don't produce any output. Has anyone got them to work? Thank you

anonymous user login


~3d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~3d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~3d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~4d ago

benjawmino: so are there no splines/curves in gamma yet??

~8d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~12d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~12d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~12d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~14d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk