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LUTZ

module
Credits: vux

about

Hey Guys,

did you ever discussed with an art director about the choice of color, while having to fix heavy code issues.
Worry no more as evvvvil would say. Just make a snapshot of your patch - send it over. Let him do the color correction in Photoshop, lightroom or wherever. Load his file - and you are done.

We use a 5 bit encoding index to track all changes beeing made in photoshop and apply them to your real time rendering.

This is a lightweigth implementation of a very common technique from the video game industry.

And this is how it works

download

LUTZ.zip
14.07.17 [17:12 UTC] by princemio | 711 downloads
beta

mburk 16/07/2017 - 14:38

super, thanks!

nissidis 20/07/2017 - 12:49

beautiful!

u7angel 31/10/2017 - 22:10

finally have a case to use this, very helpful !
thanks mio

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Shoutbox

~4d ago

~7d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk