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LUTZ

module photoshop color dx11
Credits: vux

about

Hey Guys,

did you ever discussed with an art director about the choice of color, while having to fix heavy code issues.
Worry no more as evvvvil would say. Just make a snapshot of your patch - send it over. Let him do the color correction in Photoshop, lightroom or wherever. Load his file - and you are done.

We use a 5 bit encoding index to track all changes beeing made in photoshop and apply them to your real time rendering.

This is a lightweigth implementation of a very common technique from the video game industry.

And this is how it works

download

LUTZ.zip
14.07.17 [17:12 UTC] by princemio | 53 downloads
beta

mburk 16/07/2017 - 14:38

super, thanks!

nissidis 20/07/2017 - 12:49

beautiful!

anonymous user login

Shoutbox

~2h ago

mrboni: how to convert between shared memory name (ie SharedMemory ex9) and handle (dx11 FromSharedTexture) ?

~8h ago

cyper: moin v4 friends i would like to take part at the V4 summercource i found a sponder , ,so pls let me know, where to subcribe. lg cyper

~10h ago

joreg: @okvrdz, ah..i didn't know that..please try again now!

~12h ago

okvrdz: @joreg (See message below)

~13h ago

okvrdz: When sending a message to a user using "send message" I get "You are not a verified user yet, please come back later".

~1d ago

joreg: @okvrdz where exactly do you get "not verified"?

~1d ago

okvrdz: How long does it take to verify a new user? I cannot contact anybody because i'm not "verified" :'(

~2d ago

mino: interview to Sebastian Oschatz at node17. about MESO, vvvv, and more! https://soundcloud.com/takramcast