» vvvvhat happened in December 2016
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vvvvhat happened in December 2016

previously on vvvv: vvvvhat happened in November 2016


oh,

what a ride that past 2016. and already 2017, the year of the next NODE, is in full swing. just in case you live behind the moon and this is the first post that reaches you in a while, learn this: vvvv 50beta35 plus addonpack is out now. it ships with vl and is gorgeous (in that it had >1000 downloads in the first week and no substantial bug report to day, yay!). can't be bothered to read through the annoucement? watch the video.

Also we shipped the pandas and are calling for NODE17 workshops!

Contributions

Here is a listing of last months new contributions:

and some updates:

Teasers

Too good to be true...let's hope those make it into a proper release:

Gallery

זאַמד - mysterious beauty by ggml

and some demos by:

And here is one to follow: https://www.instagram.com/satoruhiga

What the VL?

Well, it is out, use it! let us know how it works for you, or why it doesn't and what you're missing. but first read our latest blogposts to know what you're working with:

Next to continuing with smaller updates and fixes we'll now be assessing the next big steps ahead. beta35 feels like a good base to build onto. more details as we've decided on directions..


Anything to add? Please do so in the comments.
And have a happy new patch!

joreg, Monday, Jan 2nd 2017 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~22h ago

mediadog: Clicking on "Missing in 64 bit builds" goes to page with warning no longer maintained, but betadocs link has no such info.

~5d ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~10d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~4d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~13d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~16d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~23d ago

ravazquez: Happy new year!

~24d ago

sunep: Happy new year everyone!

~27d ago

ggml: confirmed. thanks

~27d ago

david: @ggml fixed. please try again.