» Zoom, Pan, Rotate TouchGestures
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Zoom, Pan, Rotate TouchGestures

this little feature upgrade for both vvvv and vl has been lingering around the alphas for a year already...

do you (have to) create touch applications with vvvv? then read ahead:
Pan, Zoom, Rotate, TwoFingerTap and PressAndTap touch gestures are now handed over to you via the GestureDevice. As expected they're multitouch capable, so they report an ID, the position, the distance (Pan & Zoom amount) or the Rotation, and a device ID (in case you have multiple monitors hooked up)

vvvv gesture nodes
gesture node set in vvvv

As with the Touch nodes, these also rely on the windows message loop. so touchscreens with windows capable drivers required. fortunately most screens do have these nowadays...

check the helppatches for a microdemo


As mentioned, everything is accessible in VL as well. though you have the equivalent of the vvvv nodes as the one GestureState node you see a lot more nodes. due to VL understanding types it's possible to have much more fine grained control over how to deal with the incoming gesture events.

vl gesture nodes
vl gesture node set

hope you like it,
happy fingering

woei, Wednesday, Dec 14th 2016 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~15h ago

joreg: reminder: 12th #vvvv online meetup tonight, 8pm CET: 12.-worldwide-vvvv-meetup

~19d ago

domj: https://youtu.be/omqlZepW69g sonic pi live @ tami

~26d ago

benju: Job: Lehrkraft mit Kentnissen in Python, Machine Learning und Grundlagen der Informationstechnologie gesucht: https://bit.ly/2TtgOoJ

~26d ago

david: reminder: starting at 2pm CET today: online-workshop-shiny-generative-graphics-with-vvvv

~27d ago

readme: Let's appreciate the most important feature being the flat UI redesign. Even though blueprints still remain ugly ...