» I am from FBX4V
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I am from FBX4V

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Meanwhile in microdee's lab: Blendshapes and skinning are animated and working now in FBX4V. This FBX file uses blendshapes for the cloth simulation and traditional skinning for the rest. It doesn't load with assimp at all ;) Rendered with PBRIBL in mp.dx

microdee, Saturday, Dec 31st 2016 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~4d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~4d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~6d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~9d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~17d ago

ravazquez: Happy new year!

~17d ago

sunep: Happy new year everyone!

~21d ago

ggml: confirmed. thanks

~21d ago

david: @ggml fixed. please try again.

~21d ago

joreg: @ggml confirmed. we'll investigate..

~23d ago

ggml: node workshops on talque seem to be no longer available