» I am from FBX4V
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

I am from FBX4V

title

Meanwhile in microdee's lab: Blendshapes and skinning are animated and working now in FBX4V. This FBX file uses blendshapes for the cloth simulation and traditional skinning for the rest. It doesn't load with assimp at all ;) Rendered with PBRIBL in mp.dx

microdee, Saturday, Dec 31st 2016 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~5d ago

joreg: @zaid please ask this in the forum: https://discourse.vvvv.org/

~5d ago

zaid: how can i detect a changing spread in gamma? the old workflow with a change and select node isnt possible. cheers

~6d ago

joreg: @dawoof such a question is probably better asked in the forum or chat

~7d ago

dawoof: hey vvvvers, What are yall's fav depth-camera for body tracking? (dancing in this case) eyeing the ZED but the delivery time is long

~11d ago

andresc4: DX11 Particles + Kinect2 + real led cube https://www.instagram.com/p/Ci6xWGjrFmK/

~12d ago

joreg: @manuel: good stuff, thanks for sharing!

~13d ago

manuel: this happened in september vvvv+ableton https://www.youtube.com/watch?v=X2kFsho3ajA

~13d ago

guest: SSR