» PointEditorCS (DX11.Geometry)
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PointEditorCS (DX11.Geometry)

module
Credits: antokhio

about

Compute shader version of point editor.
Yet will only work with ONE SUBSET. Uses Instance noodels OBJ Writer
Will not use index buffer so every triangle will be separated. You can wield vertices after.
Features: тag points, move points in world space, in view space. with keyboard, move by normal.
Features to add: soft selection, vertex selection, fix triangulation, subsets support, save points.
Credits: antokhio

download

PointEditorCS (DX11.Geometry).zip
07.02.17 [20:24 UTC] by antokhio | 452 downloads
bug fix: point selected behind camera
Show 1 older revisions

Older Revisions

PointEditorCS (DX11.Geometry).zip
04.01.17 [15:11 UTC] by antokhio | 216 downloads
bugfix: normals, replaced mouse events join with mouse state join, helper.

colorsound 07/01/2017 - 18:28

Cool, thanks ¡¡

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Shoutbox

~8d ago

SuperflysiNZ: Thanks

~10d ago

sebescudie: @Superfly : ApplicationPath

~10d ago

SuperflysiNZ: How do you get the path of the current patch in VL?

~10d ago

SuperflysiNZ: How do you get the path of the current patch in VL?

~11d ago

joreg: reminder: first #vvvv online meetup after the summer break: tomorrow, tuesday 7th, 8pm CET 13.-worldwide-vvvv-meetup