» PointEditorCS (DX11.Geometry)
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PointEditorCS (DX11.Geometry)

module compute shader dx11 pointeditor
Credits: antokhio


Compute shader version of point editor.
Yet will only work with ONE SUBSET. Uses Instance noodels OBJ Writer
Will not use index buffer so every triangle will be separated. You can wield vertices after.
Features: тag points, move points in world space, in view space. with keyboard, move by normal.
Features to add: soft selection, vertex selection, fix triangulation, subsets support, save points.
Credits: antokhio


PointEditorCS (DX11.Geometry).zip
07.02.17 [20:24 UTC] by antokhio | 282 downloads
bug fix: point selected behind camera
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Older Revisions

PointEditorCS (DX11.Geometry).zip
04.01.17 [15:11 UTC] by antokhio | 122 downloads
bugfix: normals, replaced mouse events join with mouse state join, helper.

colorsound 07/01/2017 - 18:28

Cool, thanks ¡¡

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