» logic
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To program sequences, interaction logic or any other more complex tasks, you should NOT start to weave the logic part deep into your patches but rather have a central command station where you handle all the logical states in an abstract way and send them as needed to other places in your patch.

Use Timeliner (Animation) for more sequence based logic. It has an Automata track to jump in the timeline.

For interaction and ON/OFF style logic it might be better to use Automata.

Other important nodes for basic logic programming are:

See also Frequently Used Nodes.

This is the landing page of the category Logic

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~3h ago

antokhio: dxt slow as hell, but I like that quality alot :;]

~8h ago

vux: @antokhio there's some benefits from hap over dxt1/5 image sequence (extra compression+data locality)

~8h ago

ggml: not sure what you mean.. new thread ?

~9h ago

graphicuserinterface: @antokhio, so we had years ago a similar tech, only not applied to video?

~9h ago

defetto: hehehe are you questioning the benefits of visual programming over text? ;)

~9h ago

microdee: @defetto: learning HLSL can save you 90 bucks ;)

~11h ago

circuitb: @anto Hap Alpha should be DXT5?

~12h ago

antokhio: hap = dxt1 dds seq

~17h ago

ggml: @antokhio, hap: how does this relate to the question about a possible hap release ?