» logic
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To program sequences, interaction logic or any other more complex tasks, you should NOT start to weave the logic part deep into your patches but rather have a central command station where you handle all the logical states in an abstract way and send them as needed to other places in your patch.

Use Timeliner (Animation) for more sequence based logic. It has an Automata track to jump in the timeline.

For interaction and ON/OFF style logic it might be better to use Automata.

Other important nodes for basic logic programming are:

See also Frequently Used Nodes.

This is the landing page of the category Logic

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~6h ago

blausand: If someone happens to be in #cologne next weekend, we're at #museumsnacht http://blausand.net/2014-10-31/-negua-

~11h ago

DiMiX: @lecloneur:cool

~1d ago

drehwurm: @udo I feel old at 36 with him too ;)

~1d ago

mrboni: @idwyr - try elliotwoods. He spends a good bit of time there

~2d ago

idwyr: Any tips on visiting Seoul? (vvvv/new media exibitions/interesting spots)?

~2d ago

tekcor: btw 3d printed bateries with graphene http://www.3ders.org/articles/20141024-graphene-3d-lab-unveils-first-3d-printed-graphene-battery.html There are also DIY instcruction how to produce graphene

~2d ago

tekcor: since vvvvjs can run any shadertoy code I will get the nvidia tk1 and see what i can do with it here with raytracing etc