@oschatz.. me, eno, ivo coming! who helse?
@oschatz.. me, eno, ivo coming! any else?
+++ GRILL / A*WINE / BEER / CARINA VEGGIE SALADS +++
+++ all vvvv frankfurt car show patchers are INVITED TONIGHT at 7pm +++ at MESO gutleutstraße 96 frankfurt +++
A friend is hosting a release party with one of our releases in berlin. cant be there myself but willbe awesome! https://www.facebook.com/events/1043737145646111/
Noch acht Tage bis NEGUA auf der art.fair in Köln die AUGEN öffnet! https://vimeo.com/blausand/Negua
I have a question about vvvv. I wanna skype or chat w/ someone who can help :/
patchers of the automotive show in frankfurt. who is here? lets have a mini node.
Suggestions for 1080p external capture card working fine in vvvv dx11?
@u7 please check and report with latest alpha. camera problems should be fixed.
hey guys, how can I convert C# color to 4v color ? this does not work : ValueOut[i] = (RGBAColor)uiElement.SelectedColor;
inside the camera
@joreg the weird new mouse module behaves ...weird
didn't anybody notice camera-modules are broken in fullscreen with b34.1? b34.2 release imminent..
Thanks @Noir, yeah that's exactly what I'm after, was hoping someone had ported it to a DX11 VVVV effect
Just been trawling for a nice dx11 ocean shader, but can't seem to find one...
thanks sunep, missed that
vux' /dx11mode:nvidia in args.txt seems to fix optimus issues
is nvidia optimus still a problem with v4? Only really bothered about dx11
triangle in dx11 with onShape texture?
@Superfly: we don't have stats about that. please try for yourself and report
@joreg, one that sucks the least resources...
@Superfly: no idea what you mean with efficient camera node..
@micro me too
@microdee will be there!
What's the most efficient camera node?
who will be at ars electronica?
http://yami-ichi.biz/wwyw/ Posting this here for the logo. Its good though, check it out! WWyW #VVVVvVV
@kefta: thanks, sent you a mail..
Anyone in Budapest? I'll be there until Wednesday
@joreg , if you wanna go with a Kinect2 I have mine actually unused in Berlin.
i present to you: @TheEyeTribe Eyetracking in visual programming environment #vvvv forum-alpha/theeyetribe-eyetracking-vl-plugin VL
@m9: any time..(afternoons)
@joreg, could bring you the leap over to the praxis office! Might forget it otherwise.
jep, can bring a leap!
anyone coming to @SchmiedeHallein who could bring a leap and/or kinect2?
hey guys i will be for 2 weeks in Berlin (IFA), if anybody wants vvvvbeer hit me with messeage somewhere :3
@beyon ah neat. needs to be a core feature!
buttons connected to toggles seem to flicker back and forth really fast and i dont know why :/
is there a waqy to get a proper bang out of a button in todomidi?
My #1 v4 inconvenience: setting up spreaded IO-boxes.. is there no way to set rows + spread count in one go?
again: beta34.1 release imminent: if you have a minute please test your projects to run with latest alpha: downloads/alphas #vvvv
updated dx11.pointcloud! :) it includes forces now for particle-system-fun
@guest in the sampler state add AddressU = Wrap; AddressV = Wrap;"
How do you change the texture from Mirror to Wrap in a ex9 shader? Seems to default to mirror?
@joreg big up for taggling the animation point on the very long to do list :D
http://dl.acm.org/citation.cfm?id=2809654&_sm_au_=iVV25TfRTPr0jbK6 Siggraph2015 pdf's for 1 week only
hello @fsharporg here is a #fsharp plugin template for #vvvv: https://github.com/vvvv/vvvv-sdk/tree/develop/vvvv45/lib/nodes/plugins/TemplateFSharpValue
beta34.1 release imminent: if you have a minute please make sure your latest projects run with latest alpha: downloads/alphas #vvvv
h265 video encoder anyone? / outside vvvv :-)
have someone tested vvvv on windows 2008 server or 2012 server? does it work?
Happy Birthday, tonfilm!
anonymous user login